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  #491  
Old February 19th, 2005, 02:44 AM
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Default Re: OT: Narf has gone looney and wants to GM.(Edit

I am! Be nice to not be the DM for a day

But, ah, I'm a little hesitant to mention RPG's to my uncle. Don't know what he might think of them. So, uh, carry on.
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  #492  
Old February 19th, 2005, 05:55 AM
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Default Re: OT: Narf has gone looney and wants to GM.(Edit

Not an impromptu anymore; I took a few hours to build up a quick, one-shot adventure set for ECL 11 characters. Come on in and play! 10 hours from the time of this post, Server Looney, Room D and D, Room Password "Cheese". I'm GM, but will be playing as well if we don't have many participants.
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  #493  
Old February 19th, 2005, 10:24 AM
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Default Re: OT: Narf has gone looney and wants to GM.(Edit

Quote:
Jack Simth said:
Well, if Narf's not going to be there, anyone interested in a one-shot unconnected impromptu with level-11 characters, 2000 gp, same time, same server, same basic rules?
Only 2000 gp? Those are some mighty poor 11th level characters. 11th level PC's should have about 66000 gp worth of money and equipment (DMG page 135, Character Wealth by Level table).
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  #494  
Old February 19th, 2005, 11:09 AM
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Default Re: OT: Narf has gone looney and wants to GM.(Edit

I do not expect to make it to today's session myself. If you see a Stisnera, consider it is but a delusion, and ignore her.
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  #495  
Old February 19th, 2005, 03:34 PM
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Default Re: OT: Narf has gone looney and wants to GM.(Edit

Quote:
douglas said:
Only 2000 gp? Those are some mighty poor 11th level characters. 11th level PC's should have about 66000 gp worth of money and equipment (DMG page 135, Character Wealth by Level table).
Okay. I don't have the DMG handy; I just picked a number out of the air. 66000 GP it is.
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  #496  
Old February 19th, 2005, 04:02 PM
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Default Re: OT: Narf has gone looney and wants to GM.(Edit

By the way, server is up and running.
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  #497  
Old February 19th, 2005, 04:40 PM
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Default Re: OT: Narf has gone looney and wants to GM.(Edit

Nobody's coming?
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  #498  
Old February 19th, 2005, 05:35 PM
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Default Re: OT: Narf has gone looney and wants to GM.(Edit

Nobody came. Sever closed. Ah well; I'm all prepped for it if it ever happens again; short adventure with 10 unique descriptions!
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  #499  
Old February 22nd, 2005, 11:58 PM

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Default Re: OT: Narf has gone looney and wants to GM.(Edit

Hrm. I missed last session, but will try to make this Saturday.

Brian
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  #500  
Old February 23rd, 2005, 09:44 PM
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Default Re: OT: Narf has gone looney and wants to GM.(Edit

Been thinking about a 'Pool/Sinkhole Specialist' class and this is what I have so far:

Same as cleric, except: No domain spells, no turn/rebuke, no spontanious healing spells. Instead, two powers: Imbue Item and Create Pool/Sinkhole. Casting stat would still be Wis.

Imbue Item:
Would require a small item, typically an amulet. The item would allow the wearer to automatically succeed on any will check who's DC is less than 9 + Creator's Will save. Cost to be determined.

Create Pool/Sinkhole:
Levels 5/10/15/20, Tiny/Small/Medium/Large, requires 3-5 consecutive Wis checks vs. 18/20/22/24, an expenditure of time equal to 5/15/30/50 weeks and some sort of cost. Not sure gp would be the best cost here. Would provide a moral bonus to simaliar alignments and a caster level check bonus to the creator. Larger ones would provide larger and prehaps more bonuses (Caster level bonus to those of same alignment?).

I have some ideas for refining it; I'm just looking for a few suggestions. Such as, are the numbers about right? I mostly just pulled them out of a hat.

Was thinking, maybe some other sort of ability, too, like allowing a wizard/sorcerer spell to be substituted for a cleric spell every level.
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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