.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #33  
Old March 30th, 2005, 05:21 PM
PvK's Avatar

PvK PvK is offline
National Security Advisor
 
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
PvK is on a distinguished road
Default Re: The Worst Things That Can Happen

42. Patiently building up during a long period of peace an inactivity, you build up a massive empire with great care and attention, and are about to put several plans into action to finally use your carefully designed ships and strategies and everything is about to come together in some climactic battles, when suddenly and unexpected the game ends due to victory conditions you weren't expecting.
43. You find out too late, by the utter destruction of your main fleets during a carefully timed simultaneous attack, that your minesweepers actually have mineLAYER components on them.
44. Due to a transport loading error, strategy setting error, loss of a transport to a satellite, mine hit, quirky initial battle placement, or a random or espionage event, the results of your simultaneous-mode turn execution involves the unplanned mass-extermination by your fleet of billions upon billions of defenseless civillians, including those on your own planets.
45. You miss a PBW turn and haven't turned off the AI design minister, who retrofits most of your fleet to use Graviton Hellbore I's as their main weapons, throwing away most of your APB XII's.
46. You build up a massive armada and a glorious-seeming empire which is the envy of the other human players, until you learn for the first time how SE4 combat modifiers stack, and that you should really have paid some attention to aggressiveness, defensiveness, combat sensors, ECM, and ship and fleet training, which all add to give you a 1% chance to hit their ships, while they have a 100% chance to hit yours, and they all gleefully split up your empire between them while your massive fleets only serve to give theirs legendary experience levels. By the time you can train some ships and install ECM and sensors, their experience from killing your armadas means you still can't hit them.

PvK
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:54 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.