.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

View Poll Results: Does replacing someones global with your own constitute a violation of a NAP?
No 22 62.86%
Yes 13 37.14%
Voters: 35. You may not vote on this poll

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #18  
Old March 30th, 2005, 08:41 PM

Ironhawk Ironhawk is offline
General
 
Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
Ironhawk is on a distinguished road
Default Re: NAP

In my opionion NAPs are actually composed of two parts, one explicit, the other implicit:

Part 1) Rules: The actual rules of the NAP, which both players agree on. The default NAP stating only that players may not militarily attack each other.

Part 2) Courtesy: The process of staying away from (or informing before taking) actions which will irritate your NAP-partner. Taking globals, stealth preaching, supporting thier enemies, etc...

Of course if someone violates the rules of the NAP it is immediately terminated. But the situation is far more murky if the NAP-partner is just being discourteous and must be handled on a case-by-case basis. If I do feel that if a NAP-partner abuses the common courtesies in a seriously bad way that screws up my plans (or if I detect a pattern of interference on thier part) that I will void the NAP.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:15 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.