Re: Bayes Nets
Technically, bayesian nets would not be used for an AI. All they do is generate probabilities, based on known data. The AI would only come in when you make decisions based on these predicted probabilities.
I guess you could kludge together an AI that "learns" what actions to take using Bayes nets, by observing the data availible to a human player, and noting the probablilities of certain actions. This could create the interesting possibility of an AI that plays just like a particular human player. Only the AI would still not be able to generate their own strategies, only go off observed strategies.
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