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Old July 27th, 2005, 10:46 AM
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MarkSheppard MarkSheppard is offline
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Default Re: Tactical or normal nuke modelling

Quote:
You took the point here. In less than 30 mins you have to do what troopie wrote in a previous message.
Actually; nukes won't kill everyone.

An exellent essay on the aftermath of a Nuclear War
Another excellent essay on Nuclear Winter by the same author

Both pieces are written by an actual honest to God nuclear weapons targeteer; this guy
during the Cold War, actually placed pie-cutters over cities, calculated the effects,
and analysed what would be the immediate aftermath of a nuclear exchange.

It basically comes down to this:

1.) A lot of people will die in the exchange, but a lot more will survive.

2.) Worldwide civilization will be thrown back to the early 19th century; because
with our industrial infrastructure destroyed or severely damaged; we will not be
able to manufacture advanced steels, etc.

Also, a global nuclear exchange wouldn't be the end of combat operations, although casualties
would be severe among the deployed military forces. Norman Friedman's The Fifty Year's War
states that the ammunition stockpiles for the East German National Peoples Army (NVA) of
160,000 men were far larger than it's West German counterpart's stockpiles, which is
interesting, considering the FRG's army was of 500,000 men, or 3.78 times larger than
the NVA.

In other words, the kinds of stockpiles you build up so that if a nuclear war takes out
your production facilities, your forces will be able to fight as before for just a bit
longer, which is all it will take to overrun the enemy, whose stocks will have been
decimated.

Anyway, going back and thinking over it, Nuclear weapons would most likely only be
employed in the first battle of a campaign, and then only used very sporadically after
that, due to them being used up in the opening exchange...which makes it be too much
effort programmer wise, for something that will only be used infrequently, as opposed
to "reversable tanks", which I use a LOT.

But it does put forth a rather cool idea for a "post-nuclear" campaign for WinMBT as others
have stated in this thread, where your decimated units fight against equally decimated Warsaw
Pact units in the post-apocalyptic battles following a nuclear exchange after a Warsaw
Pact/NATO war in Europe.....so I guess the typing we've all been expending in this debate
haven't been for waste, LOL!
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