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View Poll Results: Your highest Priority choice (devs should work on this foremost)
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AI Improvement
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19 |
14.50% |
Tac. Engine (script options, etc.)
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22 |
16.79% |
Improved modding and game rules externalization
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3 |
2.29% |
More Content (spells, nations, sites, terrain, etc.)
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10 |
7.63% |
New Major Rules (such as bless effects, new research path, the way experience works, terrain effects on units, dynamic troop cost, etc.)
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16 |
12.21% |
New Functionality (e.g. Ally Interface Screen, Disband Troops)
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12 |
9.16% |
Better graphics, sounds or other look/feel
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3 |
2.29% |
Balance Changes (e.g. to SCs, Wrathful Skies, Castling, Water Magic, etc.)
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12 |
9.16% |
User Interface improvements (anything from new messaging system, tactical battle-orders screens to hotkeying, bloodhunting/slave micromanagement issues and order-tracking)
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32 |
24.43% |
Other (Please specify)
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2 |
1.53% |

August 21st, 2005, 07:26 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
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Re: Poll: 100 votes!
What I would most like to see is some balance issues fixed, like making Wrathful Skies and Ghost Riders more expensive (both in path requirements nad casting cost) instead of the only game in town like it has been in unmodded Dom2 so far.
Most of the stuff that has been in the newer CB mods also makes for a good starting guideline.
After that, goddamn but I want a "hold and fire" order available in combat orders, customizable list of spells that commanders are allowed to use (i.e. clicking checkboxes of "never cast this piece of crap, ever, on pain of death, unless scripted") to eliminate stupidity from spellcasting AI and improved script storage along the lines of what I suggested in the improvements thread (nation specific scripting slots for each nation), and eliminating micromanagement (e.g. checkboxes on commanders that can be toggled to "do not pool gems from this commander" and "do not allow this commander to use gems in battle".
After that, new rules for terrain effects and other things (and while we're talking about terrain, how about adding some more? Jungle and Tundra would make for nice additions and give some more variety, both in magic site availability and other things).
As for magic sites, more of them would be nice, and having site descriptions would be awesome. I'll help write those for free if that's what it takes!
Edi
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