Re: Extra toys for scenario designers...
I have been trying to make similar units into my OOB, incl. also aircrafts hangars (light, heavy, underground) or protected A/C dispersals (open-top), radio and radar antennaes, fuel dumps (class "Ammo dump" to provide great explosions), perhaps I'd try to elaborate.
Btw what about giving radio and radar masts FC of 100 ratehr than vision? And then they'd be able to be targeted by SEAD aircrafts (say a scen in which the failure of SEAD strike to elliminate one of mission critical targets, say AAA radar, leads to changes in player plan under fire etc...).
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