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  #1  
Old February 17th, 2006, 04:47 AM
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Default Re: Elevating infantry units

Hi,

While in the map editor, you may use a very useful advanced command: the " shift * " , which allows you to input new height values to a HEX (under certain conditions - you must experiment).

But there is another special technique for doing exactly what you had mentioned above.

Just check the picture and see the elevation and LOS of the scout unit.

As a small quiz question (for the fun ),

Who knows what is the advanced designing method (the later one) used for achieving such results?

cheers,
Pyros

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Old February 17th, 2006, 06:06 AM
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Default Re: Elevating infantry units

I had forgotten about being able to do that.

Must re-read the manual again.
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  #3  
Old February 17th, 2006, 10:15 AM
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Default Re: Elevating infantry units

Just check how realistic is the LOS from that chapel.
It is as good as the real thing!

cheers,
Pyros

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  #4  
Old February 17th, 2006, 11:57 AM

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Default Re: Elevating infantry units

Yes, I read that just the other day but did not think of this application. However this is only usable in designer scenarios. Ideally you would have not only have multi hex buildings but multi storey buildings as well. You would be able to have infantry units in the same hex but on different storeys. Ah, back to the days of Squad Leader, but without the chart and dice. [img]/threads/images/Graemlins/icon46.gif[/img]
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Old February 17th, 2006, 01:41 PM
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Default Re: Elevating infantry units

Quote:
Cameronius said:
Ah, back to the days of Squad Leader, but without the chart and dice. [img]/threads/images/Graemlins/icon46.gif[/img]
...or the piece of thread to check LOS

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Old February 17th, 2006, 02:01 PM
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Default Re: Elevating infantry units

What was that method again?
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Old February 17th, 2006, 03:49 PM

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Default Re: Elevating infantry units

Thanks, Pyros. That does give the added LOS range but it also removes the 'ground floor' from the building. A unit close-assaulting another unit in the street would be exposed to suppressing fire from all around the countryside.

So the question remains, is it possible to implement a helicopter-like elevation mechanism for infantry?

Dean
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