|
|
|
 |

April 15th, 2006, 12:04 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: Planet Abilities
There are a select few that can be added, such as cargo storage.
|

April 15th, 2006, 05:56 PM
|
 |
Corporal
|
|
Join Date: Feb 2006
Posts: 176
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Planet Abilities
Cargo storage is really through the properties of the planet, and not an ability. Right?
|

April 16th, 2006, 03:24 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: Planet Abilities
There is a cargo storage ability that increases the cargo space of the planet. It is used in the stock game by the cargo facility.
|

April 16th, 2006, 10:33 AM
|
 |
Corporal
|
|
Join Date: Feb 2006
Posts: 176
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Planet Abilities
http://se4modding.spaceempires.net/M...html#Chapter16
Quote:
Cargo Storage
Value1 = Number of cargo spaces generated.
Value2 =
Valid in Components.txt, Facility.txt, VehicleSize.txt
This vehicle can store units with a combined total mass less than or equal to Value1. Multiple components with this ability form one continuous cargo bay, so two components can hold a unit bigger than any one individual component could.
|
That should be updated with StellarAbilityTypes.txt or did you mean by it being added after map generation?
|

April 16th, 2006, 10:51 AM
|
 |
Corporal
|
|
Join Date: Jan 2005
Location: near Paris, France
Posts: 61
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Planet Abilities
The best way is to try, don't think so?
I tried with point generation and it seems to work (facility abilities) and I don't know about sensors abilities...
__________________
I dream of a world where hell is another paradise.
|

April 16th, 2006, 11:43 AM
|
 |
Corporal
|
|
Join Date: Feb 2006
Posts: 176
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Planet Abilities
Written communication isn't exact, as my first post didn't indicate any "testing". However the truth is that I did try some testing and couldn't get it to work. Last effort was seeing if it was possible and I just didn't know how to do it.
|

April 16th, 2006, 01:06 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: Planet Abilities
Cargo Storage works perfectly as an ability on planets in StellarAbilityTypes.txt.
Hmm... never thought to test the Generate Points abilities. Too bad they are not tallied anywhere. 
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|