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Old September 12th, 2006, 04:36 AM
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Default Re: Dom-III discussion at GalCiv

Quote:
Fremen said:
Well, I was reading the discussion over at the GalCiv2 forums, and it made me concerned that Dom III wouldn't be a good fit for me seeing as how I'm most likely to be playing it SP due to time constraints. I was going to pose this question here to get a feeling for what people thought about DOM III as a purely SP game.

Well, as beta tester I can say that Dom3 is much more SP oriented then Dom2 was. Changes for SP improvement range from GUI improvements that allow you to start SP games easy and fast. In Dom2 you needed to first make game, then leave to main menu so you can chose another option in order to play it. In Dom3 you just select 'create new game' and you can chose nations, make pretender, chose map (you can generate random maps of 3 different sizes from there as well), set game settings and start playing immediately. Basically you can setup and start playing game only with one option.

Another notable SP change is AI improvements where AI is less predictable then it used to be. Also, it will build castles, and it will build labs too so if you leave AI enough it will develop and start overwhelming you with forces of mostly national troops. Additional difficulty level is another change with levels mighty and insane now. For the reference, mighty level is now harder then insane was in Dom2. Insane is just that - insane.

Game also has additional tools that allow you to design and save random maps, battlefields, pretenders (you can have more then 1 for each nation now), and map editor that is much improved over Dom2 one. All this helps SP crowd to setup and enjoy this game.

Of course, all this doesn't mean that MP aspect of the game is neglected.
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