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  #1  
Old October 2nd, 2006, 02:35 PM
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Default Re: Revamped blood collection?

I haven't heard of that change. I haven't checked blood nations yet, though. I'll test quickly.

One way micromanagement was reduced is auto-taxation. It can be turned on/off very easily. I doubt it anticipates what unrest the province will have next turn, so it mightn't help much.
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Old October 2nd, 2006, 02:52 PM
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Default Re: Revamped blood collection?

Hasn't changed. I noticed this, though:



Only one message per province.

Last edited by Endoperez; August 13th, 2008 at 11:34 AM..
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  #3  
Old October 2nd, 2006, 03:41 PM

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Default Re: Revamped blood collection?

In my opinion, this problem make playing Mictlan really hard on large map. When you have to give blood slave to 30 priest(after a great use of virgin), 2 times... Argl...
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Old October 2nd, 2006, 03:48 PM
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Default Re: Revamped blood collection?

A small "Lock" icon/toggle/checkbox next to the gem box on commanders would help tremendously. Simply check the lock and gems/slaves of the given commander are ignored when pooling. Maybe in a future patch?
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  #5  
Old October 2nd, 2006, 04:01 PM
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Default Re: Revamped blood collection?

Quote:
Ballbarian said:
A small "Lock" icon/toggle/checkbox next to the gem box on commanders would help tremendously. Simply check the lock and gems/slaves of the given commander are ignored when pooling. Maybe in a future patch?
I agree... this is especially helpful for large maps.
In dominions_2 I usually pool earth, fire, astral and blood gems since an item or action brings them into the inventory of commanders. Thus I have to pool gems first and then redistribute gems on the front lines which takes a good chunk of time on the large maps.
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Old October 2nd, 2006, 08:52 PM

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Default Re: Revamped blood collection?

Very good idea. With a special command like the lock, we should give order to a general to resupply his gems automatically when he is in a province with a laboratory.
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  #7  
Old October 2nd, 2006, 09:38 PM
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Default Re: Revamped blood collection?

Ack! Consolidating messages like this has made blood collection worse! Did nobody realize that? Before, I could click M for messages, then "go to commander" for each commander that collected blood slaves. Now, I can't even do that. The microing for blood hunting has just been exasperated, lol. I have to wonder if anyone developing/testing plays Mictlan... EVER.

Well, looking on the bright side, I'll hope that one day this _will_ get taken care of. To be honest, I'd rather Mictlan not even exist than this. At least there are a million other nations for me to play that don't have this issue.

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Old October 2nd, 2006, 10:02 PM
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Default Re: Revamped blood collection?

*smile* Let's not get too hyperbolic there, J. But I agree that it's a huge pain to, as a Mictlan player, take all of those collected slaves, pool them, and then have to redistribute to your sacrificing folks.

A lock toggle would be HUGELY helpful. If there's any way we can implement that in a patch, that'd be the singlemost helpful thing for getting me to play blood nations in larger multi-player games. Otherwise, the monotony of the management KILLS me.
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Old October 2nd, 2006, 11:06 PM
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Default Re: Revamped blood collection?

Quote:
BigJMoney said:
Now, I can't even do that. The microing for blood hunting has just been exasperated, lol. I have to wonder if anyone developing/testing plays Mictlan... EVER.
I assume that they do, since I can't imagine that anyone would want the horrible micromanagement that you just described. The way you blood hunt with Mictlan is you take a province, put a lab and three priests with dousing rods in it. You set these three priests up as a control group. You then go around between the three or four provinces that are set up for blood hunting, click on the priest groups and press 'Z'.
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