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November 14th, 2006, 03:27 PM
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Second Lieutenant
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Join Date: Sep 2004
Posts: 559
Thanks: 0
Thanked 4 Times in 2 Posts
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Re: 6 players, 150 prov., early era, slightly rich
I'd like to run Sauromatia.
-Frank
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November 14th, 2006, 03:49 PM
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Brigadier General
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Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
Thanks: 2
Thanked 5 Times in 5 Posts
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Re: 6 players, 150 prov., early era, slightly rich
I'll take vanheim, if you guys arent happy with me going bless heavy then im fine with a single or even no bless.
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November 14th, 2006, 03:51 PM
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Second Lieutenant
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Join Date: Sep 2004
Posts: 559
Thanks: 0
Thanked 4 Times in 2 Posts
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Re: 6 players, 150 prov., early era, slightly rich
Quote:
Shovah32 said:
I'll take vanheim, if you guys arent happy with me going bless heavy then im fine with a single or even no bless.
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It's a big map and bless troops can be handled by every nation mentioned so far. Why would we have a problem with you going double or triple bless? These strategies come with their own limitations.
-Frank
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November 14th, 2006, 03:51 PM
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Major General
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Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
Posts: 2,474
Thanks: 51
Thanked 67 Times in 27 Posts
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Re: 6 players, 150 prov., early era, slightly rich
Sorry, shovah32, game appears to be full  . If anyone backs out you can have their slots - and I don't believe in forcing people not to take agressive builds - skilled opponents can deal with it.
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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November 14th, 2006, 03:55 PM
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Brigadier General
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Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
Thanks: 2
Thanked 5 Times in 5 Posts
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Re: 6 players, 150 prov., early era, slightly rich
Whoops, miscounted nations (since FAJ hadnt picked i forgot to count him)
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