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December 14th, 2006, 02:36 PM
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Major General
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Join Date: Feb 2004
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Re: Will Vanheim Ever Become Spayed?
I like PDF's suggestion about removing the van's sacredness, but I'd take it a step further and suggest that you just wipe out the sacredness altogether. You've still got a really good unit, but it's the bless effects that put them over the top. This seems like a good way to ballance them and isn't anti-thematic. They should definately cost more resources to...
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December 14th, 2006, 03:02 PM
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Sergeant
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Re: Will Vanheim Ever Become Spayed?
There is some love for LA Midgard. I don't know why it's any less prone to spamming then other nations in the early game.
If the Van (under all it's various names) is imbalanced, it's imbalanced in LA as well.
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December 14th, 2006, 03:31 PM
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First Lieutenant
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Join Date: Oct 2006
Location: Palo Alto, CA
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Re: Will Vanheim Ever Become Spayed?
Quote:
SelfishGene said:
There is some love for LA Midgard. I don't know why it's any less prone to spamming then other nations in the early game.
If the Van (under all it's various names) is imbalanced, it's imbalanced in LA as well.
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Not really. Have you played Midgard in MP?
Read the earlier posts by me and Inigo, it states several reasons for it. You have to consider the nation as a whole when making any changes to its untis, or you will end up with broken and unbalanced nations.
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December 14th, 2006, 05:37 PM
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Second Lieutenant
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Re: Will Vanheim Ever Become Spayed?
Quote:
Baalz said:
I like PDF's suggestion about removing the van's sacredness, but I'd take it a step further and suggest that you just wipe out the sacredness altogether. You've still got a really good unit, but it's the bless effects that put them over the top. This seems like a good way to ballance them and isn't anti-thematic. They should definately cost more resources to...
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This is exactly the solution I proposed many pages ago, but my posts are so long that little details like these are hard to extrapolate.
I think this is a fair and thematic difference. "Vans move forth into the world, but lose their holiness by making a pact with men." All while the Valkyries remain faithful and become the only sacred unit available to MA Vanheim.
I think this would work. If this seems too unbearable to the devs and most others in the community, then consider simply giving Vanheim an inherent weakness, and make it thematic. One minor thing would be to take away their Cold1 nature, but that doesn't seem like quite enough to me.
=$=
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December 14th, 2006, 06:24 PM
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Lieutenant Colonel
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Re: Will Vanheim Ever Become Spayed?
Quote:
BigJMoney said:
If this seems too unbearable to the devs and most others in the community, then consider simply giving Vanheim an inherent weakness, and make it thematic. One minor thing would be to take away their Cold1 nature, but that doesn't seem like quite enough to me.
=$=
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Heat vulnerability?
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And burn the plain land them before:
Then shall they pass away in haste,
When that they find nothing but waste...
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December 14th, 2006, 07:14 PM
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Colonel
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Re: Will Vanheim Ever Become Spayed?
Quote:
Baalz said:
I like PDF's suggestion about removing the van's sacredness, but I'd take it a step further and suggest that you just wipe out the sacredness altogether. You've still got a really good unit, but it's the bless effects that put them over the top. This seems like a good way to ballance them and isn't anti-thematic. They should definately cost more resources to...
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I support this idea, in fact it's just a plain better idea than mine, and solves elegantly the issue IMHO 
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December 15th, 2006, 04:06 AM
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Lieutenant General
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Join Date: Mar 2004
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Re: Will Vanheim Ever Become Spayed?
Quote:
Baalz said:
I like PDF's suggestion about removing the van's sacredness, but I'd take it a step further and suggest that you just wipe out the sacredness altogether.
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Given that it seems that only reliable way to beat _any_ nation that has decent sacreds troops and a double blessing is .... to have your own good sacred troops and a strong blessing, I'd love to see sacredness wiped out altogether, for all nations. Maybe leave sacred commanders (mainly since I can't see have priest powers on a unit that isn't sacred), but a mod that wiped out all sacred troops and replaced them for balance would be great.
At least until Illwinter does something about the blessing mess they've made.
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