Blood slaves pooling & blood sacrifice
Hi there,
A few minutes after registration, here i am, already complaining about a tiny interface detail that is bugging me on some games in single player, although that might very well be a simple oversight on my part.
Here it is: when playing a blood nation, i sometimes feed my dominion with a constant influx of blood sacrifices. Now, blood slaves are automatically given to the priests doing the sacrifices at every new turn beginning. That's brilliant, as it saves me the bother of doing it manually. However, if i want to automatically pool the blood slaves from my various hunters into the lab (in order to avoid the hunt to stop due to hunters being "already full" of slaves), then the slaves from the priests are also pooled...
In the end, i always have to manually micro-manage whichever requires the less many mouse clicks from the blood hunters pooling or the slaves assignments to priests.
So, did i miss something? Is there a way to avoid this tedious task every turn? I suppose i wouldn't mind in a slow MP game, but when playing SP games, it can become quite annoying.
If i didn't miss anything, is there a specific thread for a minor 'wish-list' for the next patch? A 'pool blood slaves from anyone *but* sacrificing priests' button would resolve this immediately, and might represent a minor coding effort (two levels in C/C++, and a research level of 5 in Dominions 3 source code should do it i'd say).
Cheers,
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