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  #1  
Old March 2nd, 2007, 12:30 AM

smu666ler smu666ler is offline
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Default Re: Yomi Pretender design and general MP Strategy

Wow thanks Jurri for the extensive guide with tons of valuable info. This is exactly the thing I needed to get me started.

My pretender god is sent, I can't tell you exactly what I decided to use, but maybe I will keep a not-too-roleplayish log of the game which might turn out as an interesting AAR in the end - one from the eyes of the newbee

btw when I searched for a good name for a god of Oni or the ruler of Yomi (which is a Japanese equivalent of Greek Hades and to some extent Hell) I learned a lot about the Japanese folklore and mythology through a chain of articles on Wiki. Funny how games can inspire you to learn something new sometimes.


This topic turned out as quite a good guide for playing Yomi in the end. =) I am even starting to like them since it is so challenging to bring them to their full potential, it doesn't come right out of the box like for some races.

Cheers!
Marko
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  #2  
Old March 5th, 2007, 01:16 AM

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Default Re: Yomi Pretender design and general MP Strategy

Hey, I have another question - death gems - I think I have and will have more then I need - should I offer a trade for more needed earth gems (for forging helmets and armors for all the dai oni) ? If not what should I use them for ...

other than that everything is proceeding as planned =)
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  #3  
Old March 5th, 2007, 10:01 AM
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Default Re: Yomi Pretender design and general MP Strategy

Ghost generals are worth the cost. You can never have enough death gems as Yomi I find. Even if it is just handing a few out for shadow blast.
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Old March 5th, 2007, 02:38 PM

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Default Re: Yomi Pretender design and general MP Strategy

Yeah you are probably right =) I remember when I had a second SP tryout a few days ago. I took Misfortune 2 and on second turn I got a ghost general random event (if that is the same guy as the summon), he was awesome. Too bad it didn't hapen in MP =) But I guess I can always summon them myself ...
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Old March 5th, 2007, 09:01 PM
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Default Re: Yomi Pretender design and general MP Strategy

What do you find Ghost Generals to be particularly useful for?
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Old March 5th, 2007, 09:42 PM
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Default Re: Yomi Pretender design and general MP Strategy

Maybe I am thinking of a different spell.

I am thinking of the ethereal samurai dude. I like them as thugs because I don't really have to equip them. They hold up enemies so my Dai Oni don't come into contact with anyone before they are done casting their buffs. They stop casting buffs when they come into contact with even chaff troops.

That, and they are undead, so darkness won't affect them.
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Old March 6th, 2007, 12:58 AM

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Default Re: Yomi Pretender design and general MP Strategy

I think that it's the same guy as from the spell. The green etherial samurai dude - fits the description perfectly =) he is pretty cool as a thug like you said, and is undead (and can lead magical beings) with leadership 120,if I am not mistaken, so having him as a commander of your hordes is nothing to sneaze at ...
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