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Old April 26th, 2007, 11:29 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: AI challege mod, EA mictlan

Quote:
Arralen said:
This is rediculous.

If you do that for only 1 nation, you can only play 1:1 SP games.

Well hopefully other AI nations will show up. I had thought I saw some new nations done without an eye toward balance early on but when I asked about them in the mod list I was told there werent any. Glad to see one.

Quote:

new pretender, the Oracle of the Ancients. is similar to the oracle,
You know that the AI actually DOES use it's pretender as thug and for site searching. Why take that away by giving all AI players a immobile pretender?

I think that was one of the early recommends for an AI nation to keep the AI from marching tow ar with only his pretender, or worse sending it into arenas.

Quote:

and autospawns plenty of Ozelot (from the bind jaguar fiend spell),
You know that the Ai DOES use summoning spells if it has the gems?
Another early suggestion. Things the AI should summon but never does, make auto-summon. Its along the line of thinking necessary for mods like this. Instead of "the sucky AI doesnt xxxxxxx" figuring out how to force it or fake it.

Quote:
a Juggernaut each turn to help dominion,
I'm pretty sure this is one of those units the AI does not know how to use. Running around blindly it may help nevertheless - but is the player allowed to hunt them down specifically?
in mega games Ive done, the Mictlan AI tends to die off before anyone can even attack it. This seems like a way to defend it against dominion death.

Quote:

Point is - the AI DOES use blood sacrifice.
And the pretender is not going to spread much dominion anyway, sitting in it's starting province forever.
Those times when Mictlan AI gets dominion-killed early is when it gets it prophet killed against indies, the temple destroyed by event or something - and has low dominion to start with.
If you want to help Mictlan to spread dominion early on (and get some more summons), simply mod the national site to supply MUCH more blood slaves per turn. That will not alter the overall "appearance" of the nation, but will help with AI with its supposedly inefficient blood hunting/sacrificing.
It does so blood sacrifice? Thats good to know. Does Mictlan max out its sites? Maybe another blood slave site would help.


Quote:
All in all: if you want to make the game more interesting, you should try to make more subtle changes, instead of turning it into something very similar to the common "strategy" games, where the player is constantly drowned in oversized and super-strong AI forces to give some kind of "challenge".

I think it is possible.

All in all this is a good start. He took one of the weakest AIs in the game (the one that dies on its own) and found ways to fix it. Great job.

On the other hand, if we have interested Arralen in all this then we can expext to see some really intelligent AI mods.
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