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July 20th, 2007, 02:53 PM
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General
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Join Date: Jun 2003
Location: az
Posts: 3,069
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Thanked 39 Times in 28 Posts
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Re: NSFW?
Quote:
Edi said:
The two Cyclopes who guard Mine of the Cyclops and possess the Hammer of the Cyclops are a fairly tough bunch, so are Solaris and Sativa. Ptah the Divine Mummy also isn't a pushover.
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There should be an option which would allow independents to grow stronger without starvation as the turns pass... this would add more replay value for the advanced and expert players.
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July 20th, 2007, 03:11 PM
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Major General
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Join Date: Mar 2007
Location: Seattle
Posts: 2,497
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Re: NSFW?
Do independents gain access to more spells as the turns pass? Or do they start out with a fixed research list?
-Max
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July 20th, 2007, 03:19 PM
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First Lieutenant
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Join Date: Feb 2007
Posts: 773
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Re: NSFW?
There's a great province that comes up every so often that gets an Air 5 guy and some phantasmal defenders. I seduced him with a Rakshasi and it was awesome.
That being said, there are a few more weird provinces:
-A golem and living statues
-a Sorceress with the artifact Robe of the Sorceress
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July 20th, 2007, 03:35 PM
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First Lieutenant
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Join Date: Jan 2007
Location: Tampa, FL
Posts: 687
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Re: NSFW?
I've been pretty disappointed on the indy research list, even giving them F5E5 they still cast fire flies and other low level spells. Wish they had full research and were only limited to gems/paths. If turn memory were implemented they could gain research levels over the course of the game. Turn 10 lvl 2 all schools, turn 20 lvl 3, etc...turn 70 they're all dead anyway.
I really like the randomized specials with the devil producing item. If you wait to long its against 40-50 devils, whee! Played my most successful (random, fun, difficult) SP yesterday. Lost my pretender (black dragon, fully equipped), woundflame wielding wraith lord, and a fully equiped Tart to a province like this. Loved it.
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July 20th, 2007, 05:31 PM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
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Re: NSFW?
Quote:
MaxWilson said:
Do independents gain access to more spells as the turns pass? Or do they start out with a fixed research list?
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KO mentioned in another thread that they start with a fixed Grimoire and that it's rather limited. Like, without modifications from Dom2. Hence you see enemy necromancers only all the time cast "Raise Dead" even with no corpses around instead of the better choice to "Raise Skeletons".
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July 20th, 2007, 07:59 PM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
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Re: NSFW?
Yep. Most special indy commanders has their own grimoires. There is also a default grimoire with lvl 0-3 spells of all paths I would guess.
Those who have better lists are those of special provinces: Spectral mage, Demi Lich, Sorceress, Lamia Queen, etc. Perhaps druids and some others has expanded grimoires as well.
This is a remnant from dom-ppp, so I'm not sure how easy it would be to change it to be moddable.
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