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  #1  
Old August 7th, 2007, 08:43 AM
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lch lch is offline
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Default Re: Skaven Nation. Warhammer based.

"Chieftan" should be "Chieftain".

I'm trying to hunt down a spelling error I saw in a test game, some word with jumbled letters in a description of some unit, I think female, for a nation, but I haven't found it yet.
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  #2  
Old August 7th, 2007, 10:27 AM

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Default Re: Skaven Nation. Warhammer based.

Yeah, someone told me that before, but I was working from an old army list that spelled it "Chieftan" so I assumed that's the way the Games Workshop wanted it.

In the new edition it's "Chieftain" though, so consider it changed for 0.7 -shrug-
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  #3  
Old August 7th, 2007, 11:07 AM
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Default Re: Skaven Nation. Warhammer based.

Sombre, you're a rare specimen of frenzied modder lich (you NEVER sleep).Your mods are all very good, AND they are regularly updated.When will you stop ? When will I sleep ?
I would like to conclude with a hard critic on your work, but I can't find anything... Ah, I know, your sprites aren't in 3D.
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  #4  
Old August 7th, 2007, 10:02 PM

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Default Re: Skaven Nation. Warhammer based.

Nm
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Old August 7th, 2007, 10:41 PM

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Default Re: Skaven Nation. Warhammer based.

Funny, it was working for me. Maybe I changed it since then though. I'll take a look later.

Be aware it's shortish range.
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  #6  
Old August 7th, 2007, 10:48 PM

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Default Re: Skaven Nation. Warhammer based.

Quote:
Sombre said:
Funny, it was working for me. Maybe I changed it since then though. I'll take a look later.

Be aware it's shortish range.

Yea it worked fine right after i made that post..

So no idea what i was doing..
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Old August 8th, 2007, 07:28 PM

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Default Re: Skaven Nation. Warhammer based.

A question.

Was it done on purpose or an oversight. Council Guards with only one map move. Its no more heavily armored than StormVermin and the descrip even says they have similar training as a SV.. As is i dont recruit em since they'll slow down any army and cost twice as much as a StormVermin
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