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September 13th, 2007, 12:15 PM
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Sergeant
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Join Date: Jan 2006
Posts: 216
Thanks: 0
Thanked 10 Times in 3 Posts
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Re: Streamers and Standards Updated
Thanks again Gandalf. The Fomorians appear to have goats heads, but its tough to figure out the character of the larger giants that come just after them. From the sprites, their faces look almost ape-like to me.
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October 15th, 2007, 08:17 PM
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Sergeant
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Join Date: Jan 2006
Posts: 216
Thanks: 0
Thanked 10 Times in 3 Posts
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Re: Streamers and Standards Updated
FYI, Streamers and Standards has been updated to include flags for the new nations found in the Dom3 v3.10 patch. Enjoy!
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October 16th, 2007, 05:41 PM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: Streamers and Standards Updated
Thank you Zepath.
I'm currently writing a python client program to check on the status of TCP hosted games. Would it be possible for it to use your flags for showing the status of nations?
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October 16th, 2007, 07:34 PM
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Sergeant
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Join Date: Jan 2006
Posts: 216
Thanks: 0
Thanked 10 Times in 3 Posts
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Re: Streamers and Standards Updated
WraithLord, feel free to use any of my work however you wish, including the flags. 
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October 17th, 2007, 06:53 AM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: Streamers and Standards Updated
Thanks!!!
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January 6th, 2008, 08:42 AM
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Sergeant
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Join Date: Oct 2007
Location: Magdeburg, Germany
Posts: 235
Thanks: 13
Thanked 3 Times in 3 Posts
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Re: Streamers and Standards Updated
Hi,
I like this mod and would like to use it in multiplayer (pbem). As it is pure graphical change I thought I could use it even if the other players don't. Will it work, or will I spoil the game?
Has someone used the mod in mp independently to game settings?
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January 6th, 2008, 08:56 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Streamers and Standards Updated
Hi Falkor,
All players in a PBEM have to use the same mods, even if it's something like this which makes no difference. You don't even get an opportunity in the interface to choose mods for MP games - it just automatically uses the same ones as the host.
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