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February 3rd, 2008, 08:26 PM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Alexander - KARNOZA WINS!!
Game Settings:
Age: Late without R'lyeh or Ermor
Map: Alexander with late era scenario Link
Indies: 6
Magic sites: 45
Research: standard
Graphs: On
Renaming: On
Hall of Fame 15
Gold & resources: 100 each
Mods: None
Victory condition: Non-Cumulative Victory points. There are 36 victory point provinces (2 per nation) hand-placed on the map as evenly as possible (before nation assignments). No victory points are in a player capital or underwater. One must control 15 (approx. 40%) of the VP provinces to win.
Hosting schedule: Turns 1-15 daily; Turns 16 and later 3/week on Tuesdays, Thursdays, and Sundays.
PLAYER LIST:
Abysia - Wokeye
Agartha - DryaUnda
Arco - Don Corazon
Atlantis - Don_Seba
Bogarus - Jurri
Caelum - Lolomo
C'Tis - Stelteck
Jomon - Aristander
Man - Aethyr
Marignon - Pasha
Mictlan - Ano, then taken over by Karnoza for the win!!
Midgard - Calmon
Pan - djo
Patala - Klagrok
Pythium - Baalz
Tien Chi - Drake49
Ulm - Dedas
Utgard - Baldr
[img]/threads/images/Graemlins/PointRight.gif[/img] [img]/threads/images/Graemlins/PointRight.gif[/img] Attached is the late era scenario for this game with the VP provinces added by hand. I endeavored to distribute the VP's evenly but also in provinces where usually a fort would make sense.
Last edited by PashaDawg; August 18th, 2008 at 07:33 PM..
Reason: End of game
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February 3rd, 2008, 11:03 PM
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Major General
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Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
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Re: Alexander - PBEM Game - Recruiting
I'm in, nations to follow
__________________
My guides to Mictlan, MA Atlantis, Eriu, Sauromatia, Marverni, HINNOM, LA Atlantis, Bandar, MA Ulm, Machaka, Helheim, Niefleheim, EA Caelum, MA Oceana, EA Ulm, EA Arco, MA Argatha, LA Pangaea, MA T'ien Ch'i, MA Abysia, EA Atlantis, EA Pangaea, Shinuyama, Communions, Vampires, and Thugs
Baalz good player pledge
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February 4th, 2008, 12:36 AM
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Sergeant
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Join Date: Jan 2008
Location: West Valley City, Utah
Posts: 207
Thanks: 9
Thanked 2 Times in 2 Posts
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Re: Alexander - PBEM Game - Recruiting
Book me as well--oops ill pm you my choices 
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February 4th, 2008, 04:21 AM
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First Lieutenant
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Join Date: Jan 2004
Location: Berlin, Germany
Posts: 790
Thanks: 7
Thanked 7 Times in 6 Posts
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Re: Alexander - PBEM Game - Recruiting
Nice map! I'm in.
Could we modify the victory condition and raise the 33% VP needed or at least make all of the VP provinces fortresses?
I played a game once with 40% VP (no capital) and the game has ended very soon because nations with teleport magic can jump into most of VP provinces and win (angels, bless commanders, etc).
And its a myth that most of people automacally build fortresses on the VP provinces (and not only newbs do this) and they are way to underprotected without!
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February 4th, 2008, 08:11 AM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,462
Thanks: 34
Thanked 59 Times in 37 Posts
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Re: Alexander - PBEM Game - Recruiting
Count me in, please. Nations list is in PM.
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February 4th, 2008, 08:58 AM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Re: Alexander - PBEM Game - Recruiting
Hi Calmon:
As a general rule, I try to set things up so that games are likely to end between turn 65 - 90. If other players think the % should be a bit higher, then maybe I'll change it. My hope is by having 36 VP provinces (compared to only 18) that it will be a bit harder to do the old teleport trick.
Pasha
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February 4th, 2008, 09:15 AM
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First Lieutenant
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Join Date: Jan 2004
Location: Berlin, Germany
Posts: 790
Thanks: 7
Thanked 7 Times in 6 Posts
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Re: Alexander - PBEM Game - Recruiting
I would be fine with 33% when we use a rule like "you have to keep the provinces for 3 linked full turns" before it counts as a vicotry.
Well but this condition would need a manual process 
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February 4th, 2008, 10:03 AM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,462
Thanks: 34
Thanked 59 Times in 37 Posts
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Re: Alexander - PBEM Game - Recruiting
I definitely agree with Calmon. Such rule would be good and it can be easily traced using score graphs. Game victory condition may be whatever and the winner will be declared by the host who traces the graph.
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February 4th, 2008, 01:47 PM
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Lieutenant Colonel
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Join Date: Nov 2005
Location: Lund, Sweden
Posts: 1,377
Thanks: 72
Thanked 25 Times in 20 Posts
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Re: Alexander - PBEM Game - Recruiting
My choices are as follows:
1. Bogarus
2. C'tis
3. Ulm
4. Jomon
5. Pan
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February 4th, 2008, 02:11 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Alexander - PBEM Game - Recruiting
I would join here if I wasn't starting newbie game on that map. Damn, I wish I had time to play that game too.
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