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B0rsuk said:
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I've been thinking about writing this kind of game (Python, PyGame) myself, and have lots of ideas to use. But I'd most probably limit it to just combat. It's complex enough as it is. Some ideas I have:
- more even damage distribution among figures. In pure MOM system, only 1 figure can be wounded. This limits a bit healing spells and other very interesting effects.
- flying and walking creatures should be able to share a square. Blocking castle gate with a flyer is silly
- very limited direct damage spells. Direct damage is overused and boring. I would compensate by greatly expanding other branches of magic.
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You should probably check
magic master project.
I was toying with a similar idea for a few years now, even went so far as to learn python pygame (by writing small games). However, RL + Dominions kind of take up all my time.