|
|
|
 |

July 31st, 2008, 11:10 PM
|
 |
Lieutenant General
|
|
Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
|
|
Re: New EA game: DeadlyMedley
yah sending a pretender pdq
|

August 1st, 2008, 01:55 PM
|
Sergeant
|
|
Join Date: Aug 2006
Location: Near Allentown, PA
Posts: 371
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: New EA game: DeadlyMedley
Ok, we have room for 2 more (3 if someone hadn't taken it on themselves to send an Arco pretender without the simple courtesy of posting in the thread).
We'll give the 1-2 remaining missing people till tonight to join up. Then we'll start.
__________________
"You're never more vulnerable than when you have both hands wrapped around your opponents throat." -Ubercat
"I'm not convinced that faith can move mountains, but I've seen what it can do to skyscrapers." -William H. Gascoyne
|

August 1st, 2008, 02:41 PM
|
 |
Lieutenant General
|
|
Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
|
|
Re: New EA game: DeadlyMedley
probably someone just changed their nation... but who knows. can you ask llama to send an inquiry email, or is that too much trouble for him?
if he doesn't play we can always set him AI.
|

August 1st, 2008, 05:09 PM
|
Sergeant
|
|
Join Date: Oct 2006
Posts: 243
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: New EA game: DeadlyMedley
Tir na n'Og god resent.
__________________
If you gotta shoot, shoot, don't talk.
|

August 1st, 2008, 06:27 PM
|
 |
Lieutenant General
|
|
Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
|
|
Re: New EA game: DeadlyMedley
11 including the mysterious arco... its a big enough map, a twelfth would be good...

|

August 1st, 2008, 08:28 PM
|
Sergeant
|
|
Join Date: Oct 2006
Posts: 243
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: New EA game: DeadlyMedley
well I think we should kick Arco out, etiquette is one thing, but this would also avoid potential cheating and stalling.
According to my previous MP experience mysterious players who fail to acknowledge their identity should be banned in the first place, before something goes wrong.
__________________
If you gotta shoot, shoot, don't talk.
|

August 1st, 2008, 08:58 PM
|
 |
Lieutenant General
|
|
Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
|
|
Re: New EA game: DeadlyMedley
it's pretty universal that they end up just staling out. If he's a real player, he should be able to post... Ubercat, you can restart it while keeping our other sent pretenders, right?
should modify the title to say we would like one or two more players, then.
|

August 1st, 2008, 10:54 PM
|
Sergeant
|
|
Join Date: Aug 2006
Location: Near Allentown, PA
Posts: 371
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: New EA game: DeadlyMedley
Quote:
Fal said:
well I think we should kick Arco out, etiquette is one thing, but this would also avoid potential cheating and stalling.
According to my previous MP experience mysterious players who fail to acknowledge their identity should be banned in the first place, before something goes wrong.
|
Exactly. No mystery players in my games.
__________________
"You're never more vulnerable than when you have both hands wrapped around your opponents throat." -Ubercat
"I'm not convinced that faith can move mountains, but I've seen what it can do to skyscrapers." -William H. Gascoyne
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|