.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Command 3.0- Save $12.00
War Plan Pacific- Save $7.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old February 20th, 2003, 11:24 PM
Asmala's Avatar

Asmala Asmala is offline
Captain
 
Join Date: Nov 2002
Location: Finland
Posts: 864
Thanks: 0
Thanked 0 Times in 0 Posts
Asmala is on a distinguished road
Default Re: Frequently Asked Questions for Newbies

12.1.3 A homeworld will never riot.
__________________
'The surest sign that there is intelligent life elsewhere in the universe is that none of it has tried to contact us.' Calvin and Hobbes
Are you tough enough to be the King of the Hill?
Reply With Quote
  #2  
Old February 21st, 2003, 12:50 AM
Slick's Avatar

Slick Slick is offline
Brigadier General
 
Join Date: Apr 2002
Location: Kailua, Hawaii
Posts: 1,860
Thanks: 0
Thanked 1 Time in 1 Post
Slick is on a distinguished road
Default Re: Frequently Asked Questions for Newbies

for the complete Version:

Quote:
Originally posted by Imperator Fyron:
Well, I emailed MM about this, and here is the response:

quote:
A homeworld will never riot. Their anger will go up but it maxes out at 80% (where 100% is required to riot). We had to impose this during beta testing because a newly started empire would have its one homeworld riot and that player's game would effectively be over.
A planet designated as your HW cannot ever riot. But, if the HW is glassed, then recolonized, it can then be capable of rioting, as it is no longer a HW.
__________________
Slick.
Reply With Quote
  #3  
Old February 21st, 2003, 10:15 PM
Asmala's Avatar

Asmala Asmala is offline
Captain
 
Join Date: Nov 2002
Location: Finland
Posts: 864
Thanks: 0
Thanked 0 Times in 0 Posts
Asmala is on a distinguished road
Default Re: Frequently Asked Questions for Newbies

12.0.4 Every new colony, including the homeworld, has 25% angry people at the beginning so the mood is Happy.

12.0.5 At every turn positive and negative events (happiness.txt, see also 1.2.4) are added up, the result is rounded down (the decimal part is wiped off) and then it is added to the percentage of angry people.
__________________
'The surest sign that there is intelligent life elsewhere in the universe is that none of it has tried to contact us.' Calvin and Hobbes
Are you tough enough to be the King of the Hill?
Reply With Quote
  #4  
Old February 27th, 2003, 05:10 PM

Merry Jolkar Merry Jolkar is offline
BANNED USER
 
Join Date: Jan 2003
Posts: 248
Thanks: 0
Thanked 0 Times in 0 Posts
Merry Jolkar is on a distinguished road
Default Re: Frequently Asked Questions for Newbies

If I give orders to close a warp point this turn and my opponent gives orders to pass through that warp point from the other side, will his ships be able to get through and destroy me before I close the warp point? The newbie faq below says nothing about this, i.e.,:

9.5.6 Opening & Closing Warp Points

is blank.

Thank yous in advance!
Merry
Reply With Quote
  #5  
Old February 27th, 2003, 05:39 PM
Slick's Avatar

Slick Slick is offline
Brigadier General
 
Join Date: Apr 2002
Location: Kailua, Hawaii
Posts: 1,860
Thanks: 0
Thanked 1 Time in 1 Post
Slick is on a distinguished road
Default Re: Frequently Asked Questions for Newbies

Quote:
Originally posted by Merry Jolkar:
If I give orders to close a warp point this turn and my opponent gives orders to pass through that warp point from the other side, will his ships be able to get through and destroy me before I close the warp point? The newbie faq below says nothing about this, i.e.,:

9.5.6 Opening & Closing Warp Points

is blank.

Thank yous in advance!
Merry
I haven't tested this, but I would assume that it depends on turn based games or simultaneous games. I bet that in turn based games, whoever gets the order executed first wins, and in simultaneous games, I think that the player with the lower player number might win, although I believe that Stellar Manipulation is done before movement, so if that's true, the closer might always win regardless of player number.

Tell you what, this looks like a nice little research project that you could do and post the results here for incorporation to the next revision. You could contribute to the knowledge base of the community. You would get full credit and everything!

Slick.

[ February 27, 2003, 15:42: Message edited by: Slick ]
__________________
Slick.
Reply With Quote
  #6  
Old February 27th, 2003, 05:40 PM
Slick's Avatar

Slick Slick is offline
Brigadier General
 
Join Date: Apr 2002
Location: Kailua, Hawaii
Posts: 1,860
Thanks: 0
Thanked 1 Time in 1 Post
Slick is on a distinguished road
Default Re: Frequently Asked Questions for Newbies

Deleted double post.

[ February 27, 2003, 15:41: Message edited by: Slick ]
__________________
Slick.
Reply With Quote
  #7  
Old February 27th, 2003, 06:02 PM
Ruatha's Avatar

Ruatha Ruatha is offline
Major General
 
Join Date: May 2002
Location: Linghem, Östergötland, Sweden
Posts: 2,255
Thanks: 0
Thanked 0 Times in 0 Posts
Ruatha is on a distinguished road
Default Re: Frequently Asked Questions for Newbies

I think it's time for a inclusion round and update to the faq.

Will you do it Slick or should I?

(I can do it next week, have plenty of time, working night then. But you do it better (actually the truth!))
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:03 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.