|
|
|
Notices |
Do you own this game? Write a review and let others know how you like it.
|
 |

September 30th, 2008, 12:25 AM
|
 |
Sergeant
|
|
Join Date: Jun 2005
Posts: 358
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Smoke vs buildings
Quote:
Originally Posted by redcoat2
Thanks for your replies.
I asked the question because I vaguely remember reading somewhere that the Russians used smoke shells (which are incendiary by nature) to set fire to buildings during the Chechnya War, especially during the Battle of Groznyy - which I played as a random battle the other day.
|
Sure they're not talking about WP? Reporters are rather notorious for giving out the wrong details 
|

September 30th, 2008, 07:59 AM
|
 |
Sergeant
|
|
Join Date: Aug 2008
Location: UK
Posts: 234
Thanks: 36
Thanked 53 Times in 43 Posts
|
|
Re: Smoke vs buildings
Quote:
Originally Posted by Listy
Quote:
Originally Posted by redcoat2
I asked the question because I vaguely remember reading somewhere that the Russians used smoke shells (which are incendiary by nature) to set fire to buildings during the Chechnya War, especially during the Battle of Groznyy - which I played as a random battle the other day.
|
Sure they're not talking about WP? Reporters are rather notorious for giving out the wrong details 
|
I can’t remember how reliable my source was - as I said. It could have been a news reporter (i.e. unreliable) or it may have been a defence journal or Russian eyewitness account. The Russians certainly used WP in Groznyy. And, as Marek has pointed out, their smoke shells probably contained white phosphorus as well.
|

September 30th, 2008, 09:19 AM
|
 |
First Lieutenant
|
|
Join Date: Sep 2008
Location: Brazil/France/Somewhere over the Atlantic
Posts: 660
Thanks: 21
Thanked 30 Times in 19 Posts
|
|
Re: Smoke vs buildings
Quote:
Originally Posted by redcoat2
Quote:
Originally Posted by Listy
Quote:
Originally Posted by redcoat2
I asked the question because I vaguely remember reading somewhere that the Russians used smoke shells (which are incendiary by nature) to set fire to buildings during the Chechnya War, especially during the Battle of Groznyy - which I played as a random battle the other day.
|
Sure they're not talking about WP? Reporters are rather notorious for giving out the wrong details 
|
I can’t remember how reliable my source was - as I said. It could have been a news reporter (i.e. unreliable) or it may have been a defence journal or Russian eyewitness account. The Russians certainly used WP in Groznyy. And, as Marek has pointed out, their smoke shells probably contained white phosphorus as well.
|
WP nades would be great in game, i'll try to make one, i guess that infantry flame is the class
|

September 30th, 2008, 03:01 PM
|
Captain
|
|
Join Date: Jul 2005
Posts: 801
Thanks: 3
Thanked 21 Times in 20 Posts
|
|
Re: Smoke vs buildings
Quote:
Originally Posted by iCaMpWiThAWP
Quote:
Originally Posted by redcoat2
Quote:
Originally Posted by Listy
Sure they're not talking about WP? Reporters are rather notorious for giving out the wrong details 
|
I can’t remember how reliable my source was - as I said. It could have been a news reporter (i.e. unreliable) or it may have been a defence journal or Russian eyewitness account. The Russians certainly used WP in Groznyy. And, as Marek has pointed out, their smoke shells probably contained white phosphorus as well.
|
WP nades would be great in game, i'll try to make one, i guess that infantry flame is the class
|
You could probably achieve the desired effect by just changing the class of the basic grenade to "Infantry Flame."
Also of note, the napalm class for aircraft isn't ruled by the 1 hex to the rear distance restriction that bombs and cluster munitions are (ie, if you make a bomb or cluster bomb using either of the relevant classes it will always drop behind the aircraft). What this means is that you can set napalm weapons to range +1 and actually get incendiary rockets, etc, with the napalm effects.
|

September 30th, 2008, 07:08 PM
|
 |
First Lieutenant
|
|
Join Date: Sep 2008
Location: Brazil/France/Somewhere over the Atlantic
Posts: 660
Thanks: 21
Thanked 30 Times in 19 Posts
|
|
Re: Smoke vs buildings
Quote:
Originally Posted by thatguy96
Quote:
Originally Posted by iCaMpWiThAWP
Quote:
Originally Posted by redcoat2
I can’t remember how reliable my source was - as I said. It could have been a news reporter (i.e. unreliable) or it may have been a defence journal or Russian eyewitness account. The Russians certainly used WP in Groznyy. And, as Marek has pointed out, their smoke shells probably contained white phosphorus as well.
|
WP nades would be great in game, i'll try to make one, i guess that infantry flame is the class
|
You could probably achieve the desired effect by just changing the class of the basic grenade to "Infantry Flame."
Also of note, the napalm class for aircraft isn't ruled by the 1 hex to the rear distance restriction that bombs and cluster munitions are (ie, if you make a bomb or cluster bomb using either of the relevant classes it will always drop behind the aircraft). What this means is that you can set napalm weapons to range +1 and actually get incendiary rockets, etc, with the napalm effects.
|
Yeah, i play around the OOBs all the time i have a new idea
|

October 2nd, 2008, 02:21 AM
|
 |
First Lieutenant
|
|
Join Date: May 2007
Location: Ottawa, Canada
Posts: 733
Thanks: 74
Thanked 16 Times in 15 Posts
|
|
Re: Smoke vs buildings
Quote:
Originally Posted by iCaMpWiThAWP
Yeah, i play around the OOBs all the time i have a new idea
|
Let us know how that works out. FYI I believe there are several "flame" genades  in winSPWWII, Germany comes to mind, but I haven't the game here to check.
This may interest you-Einstossflammenwerfer 46
http://www.geocities.com/Augusta/817...1.htm#einstoss
Bob out 
Last edited by PanzerBob; October 2nd, 2008 at 02:36 AM..
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|