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January 13th, 2009, 12:35 PM
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General
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Join Date: Oct 2007
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Re: Searching for Blood Sites is superfluous !!
Sombre:
It can be pretty bad  I put a fort once on disease site and I had old mages. It was really bad, fortunately in SP. Now in MP I have 6! provinces with death 3 scales around my capital. I really hope there are soem really really good sites there.
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January 13th, 2009, 12:40 PM
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BANNED USER
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Re: Searching for Blood Sites is superfluous !!
Correct me if I"m wrong -
but if you're seeing unrest, aren't the odds that you *don't* want to search there? Perhaps unless you can quantify the size of the unrest.
My remembrance - faulty perhaps, is that the odds vastly favor a *bad* result.
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January 13th, 2009, 12:50 PM
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Shrapnel Fanatic
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Re: Searching for Blood Sites is superfluous !!
Quote:
Originally Posted by chrispedersen
Correct me if I"m wrong -
but if you're seeing unrest, aren't the odds that you *don't* want to search there? Perhaps unless you can quantify the size of the unrest.
My remembrance - faulty perhaps, is that the odds vastly favor a *bad* result.
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Why not search? for fear of wasting gems?
There are many things that can cause unrest. Events, spies, etc.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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January 13th, 2009, 01:09 PM
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BANNED USER
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Re: Searching for Blood Sites is superfluous !!
Gandalf, in MP, you have an opportunity cost. Like I said, my memory may be faulty but my remembrance is that on a probability basis you are more likely to get a villain recruitment or one of the purely bad sites.
There are some indicators that tell you to search a province..
order thats higher than your order, luck higher than your luck - sloth higher than yours.
I'm just saying unrest higher than it should be probably is a waste of a search action - yes it can pay off big. But probabalistically, you'd be better searching elsewhere. I think.
MP is all about squeezing the maximum probability out of every action.
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January 13th, 2009, 01:34 PM
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Shrapnel Fanatic
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Re: Searching for Blood Sites is superfluous !!
I can see that as far as general searching. The OPs original thought Im guessing.
But in my case it was whether it was worth it for a primary strategic castle location. Id hate to wave off such a location just based on unrest which might have been temporary.
I probably should mention to the lurkers that unrest is a false indicator in many of the games on my server. If I programmically alter the maps then unrest, defense, and who owns the white banners are some of the things I regularly alter.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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January 13th, 2009, 01:50 PM
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General
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Re: Searching for Blood Sites is superfluous !!
That I'd agree with. I'd have to be pretty sure that unrest was site-driven before I chose not to build a castle at a strategic location.
And I might not care anyway. Dropping taxes will keep the unrest down to a level where it hardly affects building troops and if it's just holding a choke point I won't even care that much.
A disease site would be more problematic. Or one of the holy fire type sites if I'm relying on demons/undead.
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January 13th, 2009, 02:02 PM
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Corporal
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Re: Searching for Blood Sites is superfluous !!
I once got three(!) of those sites that give you devils 
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January 13th, 2009, 02:14 PM
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National Security Advisor
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Re: Searching for Blood Sites is superfluous !!
Quote:
Originally Posted by Dectilon
I once got three(!) of those sites that give you devils 
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Must have been scripted or you got three different sites that gave you different monsters. There are two sites that summon beast bats, one that summons devils and two that summon fiends of darkness. One for imps as well. Nearly all of these are unique, so if there was e.g. more than one Devil's Den, one was scripted and one appeared at random.
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January 13th, 2009, 04:36 PM
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Major General
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Re: Searching for Blood Sites is superfluous !!
Well back to the original poster, its always worth searching for blood sites if you are a blood nation. Well rare they are usually very powerful. I got a 40% blood site ( or thereabouts) in MP as MA Abysia, I was casting Horde from Hell for fun, cost about 27BS rather than 44BS (approx.), I quickly ended up with 1,000 imps and 40 devil thugs. That 1 magic site alone could well have won me the game.
Sadly, the hosts computer got nicked and the game ended before I could fully exploit the site. 
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January 13th, 2009, 04:47 PM
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Second Lieutenant
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Re: Searching for Blood Sites is superfluous !!
Well, I would say that the Devil's Den by itself is a reason to do Blood-searching. Also, isn't the Vale of Infinite Horrors one of the few random ways to gain a Horror Mark? As such, knowing its location can be incredibly important.
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