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March 20th, 2002, 05:36 PM
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Corporal
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Re: What is the effect of population size?
Bump up.
While rumaging through the text files in the game, I thought I saw a delimiter showing minimum amount of population needed to run a facility (set at 50). Is this the way it's supposed to work?
It seems unrealistic that on two planets where one has a population 10x greater produces something less than twice as fast as the smaller one. Can anyone elaborate? Thanks.
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March 20th, 2002, 06:02 PM
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Captain
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Re: What is the effect of population size?
You can set the amount of pop it takes to run a single fac. If the total number of the planet pop drops below that number then the fac will not produce (In theory).
The actual production is based on a number of factors, the grade of the fac, the amount of that resource, and a couple others I think.
I think a fac will also produce less if the pop is angry then of they are happy. (not sure about this one, but if not then it should, as angry people do not like to work as hard as happy ones).
[ 20 March 2002: Message edited by: Dracus ]
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March 20th, 2002, 06:15 PM
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Shrapnel Fanatic
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Re: What is the effect of population size?
In P&N v2.5-PBW, I have edited settings.txt to improve the population effects.
My settings.txt file is the better part of a megabyte in size, and provides three thousand pop modifiers (vs the 12 defaults).
Spaceyard rate, for example, starts at 10%.
There is a +1% increase for each 25M people you add to the planet.
2 Billion people therefore get 90% of standard Sy build rate, and a maxxed out sphereworld gets 25.7 times the normal build rate.
===============
Re: unmodded pop modifiers.
it goes something like:
+5% for 100M
+10% for 500M
+20% for 1B
+30% for 2B
+40% for 3B
+50% for 4B
+60% for 5B
+70% for 6B
+80% for 7B
+90% for 8B
+100% for 10B
[ 20 March 2002: Message edited by: Suicide Junkie ]
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March 21st, 2002, 06:36 PM
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General
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Join Date: Feb 2001
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Re: What is the effect of population size?
quote: While rumaging through the text files in the game, I thought I saw a delimiter showing minimum amount of population needed to run a facility (set at 50). Is this the way it's supposed to work?
AFAIK, that particlar setting doesn't work yet. There are a number of "placeholder" entries scattered through the data files for things Malfador might implement in the future.
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March 21st, 2002, 07:23 PM
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Corporal
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Re: What is the effect of population size?
Thanks cap.
quote: Originally posted by Suicide Junkie:
[QB]In P&N v2.5-PBW, I have edited settings.txt to improve the population effects.
My settings.txt file is the better part of a megabyte in size, and provides three thousand pop modifiers (vs the 12 defaults).
SJ,
Where does the P&N v2.5 modd reside? Is it playable non-PBW?
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[i]I think I can see my house from here!</i] - Comment by Klingon in the [i]Unexpected</i] episode of Enterprise upon experiencing the Xyrillian-installed holographic chamber showing a simulation of the capital city of Qon'oS.
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