Quote:
Access (if not really easily implemented atm) to more specific information like which spells were cast through debug logs
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This is kindof old and Im sure I have notes lying around to update it.
http://forum.shrapnelgames.com/showthread.php?p=527869
but it does provide a list of some of the things Ive seen that the scores or debug log offer which might be used to create an interesting game variant. One I need to add is inter-player messages (which has been used to offer some control to RAND no-diplomacy games). I will try to dig up the notes and present a better list to spark some ideas of what people can do with your program.
Thanks again for making it.
Gandalf Parker
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Some people NEED menus.
All options open with no menu list appears to them to be no options at all.