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  #111  
Old October 27th, 2009, 02:23 AM

binarysolo binarysolo is offline
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Default Re: Summer Madness, a game of strategic exploration.

Hey guys,

I was wondering if we could move to a 72 (or maybe 74) hour timer. Due to out-of-game (and possibly in-game, eventually ) reasons I really could use a bit more time.

Let me know, I'd like to put it to a vote if possible.

74-hour timer:
1 yes
0 no
0 don't care
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  #112  
Old October 27th, 2009, 03:31 AM

AlgaeNymph AlgaeNymph is offline
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Default Re: Summer Madness, a game of strategic exploration.

74? Sure.
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  #113  
Old October 27th, 2009, 03:52 AM

binarysolo binarysolo is offline
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Default Re: Summer Madness, a game of strategic exploration.

I noticed a convention that people wanted 24-hr increments plus 2 to 3 hours. Since the timer generally runs a few hours short of the limit (no stales), if you just have a 24 (or in this case, 72) hour time increment then the end of turn creeps up on you over time.

2 yes
0 no
0 don't care

4 not yet voted
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  #114  
Old October 27th, 2009, 05:16 AM

kianduatha kianduatha is offline
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Default Re: Summer Madness, a game of strategic exploration.

74's fine with me. It might even keep me from having to ask for an extension over the weekend(I'll be out of state)
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  #115  
Old October 27th, 2009, 01:00 PM

Elegy Elegy is offline
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Default Re: Summer Madness, a game of strategic exploration.

74 is fine with me for however long I last. Ditto to the Halloween weekend extension.
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  #116  
Old October 27th, 2009, 06:29 PM

binarysolo binarysolo is offline
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Default Re: Summer Madness, a game of strategic exploration.

74-hr turns:
4 yes
0 no
0 don't care
2 not yet voted... we seem to have a majority of votes so I'll implement it first (and if people have issues they can raise it subsequently).

This would lead us to have a turn this Friday and next Monday, which should effectively let us deal with most Halloween issues.
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  #117  
Old October 30th, 2009, 04:41 AM

Elegy Elegy is offline
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Default Re: Summer Madness, a game of strategic exploration.

gg
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  #118  
Old November 2nd, 2009, 09:22 AM

binarysolo binarysolo is offline
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Default Re: Summer Madness, a game of strategic exploration.

Hey guys,
Sorry about this but I have to give myself a 24hr extension since I've done a bit of traveling and am away from my gaming machine.

-Arco
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  #119  
Old November 10th, 2009, 08:43 PM

binarysolo binarysolo is offline
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Default Re: Summer Madness, a game of strategic exploration.

Sorry one last extension for myself... someone cast Infernal Disease on me in real life. I'll try to submit it after my fever subsides.
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  #120  
Old November 20th, 2009, 07:36 PM

binarysolo binarysolo is offline
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Default Re: Summer Madness, a game of strategic exploration.

Hey sorry guys, my .2h file for some reason is not getting accepted by llamaserver, so I'm giving myself a few extra hours while I figure this out. :/
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