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  #1  
Old October 2nd, 2010, 04:53 PM

RERomine RERomine is offline
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Default Re: DAR: USSR vs. Germany - Tikuin, USSR

Turn 22

Enemy targeting scout with heavy artillery. No damage, but I'm sure they aren't happy.

Four enemy tanks destroyed by south group and one more damaged. It won't survive the turn. As soon as I saw them, I sent one company straight at them. My heavy tanks will support them for now, while the remaining company tries to push through. They spotted an enemy squad to their southwest, but I think it was the one I shot at about 10 turns ago.

Some enemy pioneers have made it to my line of mines. I don't see them, but picked up the report some mines have been cleared.

Casualties

Friendly: Zero.

Enemy: 4xPzKw IIf tanks destroyed.
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  #2  
Old October 2nd, 2010, 05:18 PM

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Default Re: DAR: USSR vs. Germany - Tikuin, USSR

Turn 23

Artillery still hitting scout unit. They are still holding fast.

One more enemy tank destroyed by south group. One company came on line, just in case more tanks come through. Other company continuing to move to the southwest and jumped all over the enemy squad there.

Roughly two enemy platoons pushing on the north central part of my infantry line. Heavy artillery also hitting that section of the line, but they still fired on the approaching enemy. My company of tanks in nearby, but can't move up with all the artillery right now. I plotted mortars on the enemy, which should hit next turn. The ME-109 came back and also hit infantry in this section of my line.

Casualties

Friendly: Estimated 5 casualties.

Enemy: 1xPzKw IIf tank destroyed. Estimated 10 casualties.
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  #3  
Old October 2nd, 2010, 05:40 PM

RERomine RERomine is offline
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Default Re: DAR: USSR vs. Germany - Tikuin, USSR

Turn 24

They are still pounding my scout. It really is a waste of steel on a 3-man unit. The armored cars got one of the men the turn they died.

Both tank companies of the south group are moving forward again. One is moving west and the other southwest. I jumped all over the infantry squad to the southwest and found another to the south. I'm pulling my heavy tanks back to help cover that area while my tanks push forward. They are too slow for this type of advance anyhow.

There is a full enemy company heading to the north central part of my infantry line. They are getting hit pretty hard. Between small arms from the line and mortar fire, a lot went down. My tanks positioned to the rear of the line, but out of the impact zone of the enemy artillery. They are still dropping rounds on the light, but it has slacked up a bit. One thing I didn't quite intend was my HQ and FO are in the middle of this fighting and right on the line.

Casualties

Friendly: Zero.

Enemy: Estimated 25 casualties.
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  #4  
Old October 2nd, 2010, 06:01 PM

RERomine RERomine is offline
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Default Re: DAR: USSR vs. Germany - Tikuin, USSR

Turn 25

Destroyed on tank trying to sneak around the right flank of my infantry line.

South tanks starting to sight enemy mortars. Put a few rounds into the revetment of one, but no damage.

Holding enemy infantry at bay so far. Incoming mail shifted down the line some, which helps me. The point of the line in contact with their infantry isn't getting hit anymore. Enemy infantry hit with small arms, mortars and tanks. I moved my tanks up to where they could fire. Another company coming up from the north flank as well, leaving two companies to watch the flank.

Casualties

Friendly: Zero.

Enemy: 1xPzKw IIIh tank destroyed. Estimated 15 casualties.

Last edited by RERomine; October 2nd, 2010 at 06:23 PM..
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  #5  
Old October 2nd, 2010, 06:20 PM

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Default Re: DAR: USSR vs. Germany - Tikuin, USSR

Turn 26

South group still pushing forward. They destroyed one 81mm mortar along the way.

Enemy artillery shifted north on the line a touch, hitting some of the defenders and blinding my tanks. The southern part of the enemy attack force is breaking up. The northern part has bunched up. My line is holding well.

Casualties

Friendly: 1 casualty from my FO.

Enemy: 1x81mm Mortar destroyed. Estimated 15 casualties.
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  #6  
Old October 2nd, 2010, 06:39 PM

RERomine RERomine is offline
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Default Re: DAR: USSR vs. Germany - Tikuin, USSR

Turn 27

One company of south group taking direct fire from an 100mm mortar. No damage and I'll be him soon.

Enemy artillery lifted and now mortars rounds falling. At least the rounds are smaller. A few of my tanks were able to fire but the rest are blinded by dust kicked up last turn. Enemy infantry is still pinned down. They are about 50m away from the mines. 120mm mortar rounds continue to rain in on them. They can't last much longer.

Enemy counter battery has one of my 82mm mortars crews running. I probably will let them go.

Casualties

Friendly: 1 casualty.

Enemy: Estimated 15 casualties.
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  #7  
Old October 2nd, 2010, 06:57 PM

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Default Re: DAR: USSR vs. Germany - Tikuin, USSR

Turn 28

Both companies of the south group scored. The northern most company destroyed two 81mm mortars and the other got a 100mm mortar. This is helping the infantry line since they start dropping mortar rounds instead of artillery.

Without any indirect fire coming in on the infantry line, the enemy took more of a beating than usual. Two of their squads were completely destroyed. Many of the others have been pushed back. My tanks can see and are firing again, helping push the enemy back.

Counter battery fire has stopped. Instead, heavy artillery is hitting the extreme flank of the infantry line near the scouts again. One of my tanks was immobilized. I better pull the rest out of the impact zone.

Casualties

Friendly: Zero.

Enemy: 1x100mm Mortar and 2x81mm Mortars destroyed. Estimated 25 casualties.
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