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Old November 4th, 2011, 01:53 PM
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Mobhack Mobhack is offline
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Default Re: Comments, suggestions and problem reports

It is totally impossible given the SP system.

SP tells you what something is as soon as it is in LOS and visible. Even a hidden unit is reported as "tiger" and type of gun etc. when it fires. If a unit is hit and KO you know it is dead - no need to keep shooting till it explodes or changes shape just "to be sure".

Apart from hidden/not hidden - target info is 100% and correct. Like in chess.

Andy
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Old November 4th, 2011, 02:36 PM
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Default Re: Comments, suggestions and problem reports

Quote:
Originally Posted by Mobhack View Post
It is totally impossible given the SP system.

SP tells you what something is as soon as it is in LOS and visible. Even a hidden unit is reported as "tiger" and type of gun etc. when it fires. If a unit is hit and KO you know it is dead - no need to keep shooting till it explodes or changes shape just "to be sure".

Apart from hidden/not hidden - target info is 100% and correct. Like in chess.

Andy
Well, at least we know now that we just need to live with it, hahaha!
But it's not that wholly unrealistic anyway, we can cope with it with our mind set up... (or, to agree not to peek at other's Unit Info Screen in PBeM)
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Old November 4th, 2011, 06:08 PM
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Default Re: Comments, suggestions and problem reports

Why use those ammo units anyway?

The AI can't so unless you are planning wasting rounds on a huge constant bombardment on blank areas, against the AI it makes little sense,as ammo units can be more determental than beneficial, as the AI will CB fire.

I rarely see a ammo truck in PBEM ,until it explodes usually when they are in the reloading process,

With good effective Atry management,there is no need for ammo units imo.
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