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January 2nd, 2012, 05:25 PM
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Corporal
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Join Date: Aug 2007
Location: Gettysburg, PA
Posts: 184
Thanks: 0
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Re: Blood and Booze - EA - Recruiting
Quote:
Originally Posted by GFSnl
Are we going to use an All Age Mod?
Cause as it stands now both Niefelheim and Jotunheim are in the game.
Don't know if All Age Mod works very well with custom mod nations.
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That was my bad. Wasn't thinking, put Jotunheim in instead of Niefelheim. I guess I can play a different one since someone else picked it.
__________________
Ask not for whom the bell tolls, it tolls for thee.
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January 2nd, 2012, 05:35 PM
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Lieutenant Colonel
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Join Date: Jun 2011
Location: Switzerland
Posts: 1,398
Thanks: 64
Thanked 30 Times in 27 Posts
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Re: Blood and Booze - EA - Recruiting
Quote:
Originally Posted by HoleyDooley
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Sounds like a powerful nation: Good troopers/cavalry/archers & versatile cap mages.
But if nobody is against this pick i'm fine with it.
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January 2nd, 2012, 05:36 PM
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Sergeant
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Join Date: Jul 2010
Posts: 221
Thanks: 2
Thanked 2 Times in 2 Posts
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Re: Blood and Booze - EA - Recruiting
I'm not all that interested in playing with mod nations that I'm not familiar enough with to know whether they are balanced or not.
I should perhaps withdraw from the game.
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January 2nd, 2012, 05:39 PM
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Lieutenant Colonel
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Join Date: Jun 2011
Location: Switzerland
Posts: 1,398
Thanks: 64
Thanked 30 Times in 27 Posts
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Re: Blood and Booze - EA - Recruiting
Well after some thoughts i think i won't allow nations mods on such a big game while we don't know how balanced they will be in late game. I'm saying that, because i just realized that the Alugra's mages will have a very low upkeep with this odd mechanics.
And I also have some doubts about the Atreus balancing.
I'm sorry for both players who picked a nation mod, and hope they will join us with one of the original nations. I will prolly make another game, smaller, dedicated to nation mods in a few weeks to give it a try.
Last edited by Bullock; January 2nd, 2012 at 06:01 PM..
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January 2nd, 2012, 05:51 PM
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Captain
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Join Date: Dec 2007
Location: Minnesota, USA
Posts: 887
Thanks: 144
Thanked 40 Times in 36 Posts
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Re: Blood and Booze - EA - Recruiting
Quote:
Originally Posted by BigandScary
Quote:
Originally Posted by GFSnl
Are we going to use an All Age Mod?
Cause as it stands now both Niefelheim and Jotunheim are in the game.
Don't know if All Age Mod works very well with custom mod nations.
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That was my bad. Wasn't thinking, put Jotunheim in instead of Niefelheim. I guess I can play a different one since someone else picked it.
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Big,
No worries. You can have Neif. I'll take Abyssia instead.
-ssj
__________________
"I think, therefore I am" - René Descartes
"I yam what I yam" - Popeye
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January 2nd, 2012, 06:07 PM
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Corporal
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Join Date: Aug 2007
Location: Gettysburg, PA
Posts: 184
Thanks: 0
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Re: Blood and Booze - EA - Recruiting
Quote:
Originally Posted by sansanjuan
Quote:
Originally Posted by BigandScary
Quote:
Originally Posted by GFSnl
Are we going to use an All Age Mod?
Cause as it stands now both Niefelheim and Jotunheim are in the game.
Don't know if All Age Mod works very well with custom mod nations.
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That was my bad. Wasn't thinking, put Jotunheim in instead of Niefelheim. I guess I can play a different one since someone else picked it.
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Big,
No worries. You can have Neif. I'll take Abyssia instead.
-ssj
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Alright, I'll be Neifelheim then.
__________________
Ask not for whom the bell tolls, it tolls for thee.
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