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Old July 11th, 2020, 12:42 AM
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Default Re: German Campaign using War Cab

Turn 18
The Brits are on the move everywhere except the group of 3 Churchill's, my guess started on turn 16.

NORTH
Last 2 VHexes to take are here, will take one this turn the other has a Bofors AA on it. Infantry smoked when discovered waiting for the StuG.

SOUTH
Turned out leaving a guard on the VHex with the immobile 250/11 was a good idea repulsed 2 squads.

The MkIV died as expected but its crew survived. 1 damaged Churchill left there now.
AT Team got one & 2 squads attacked the other its in a difficult spot to approach.
My fault forgot 4th squad in platoon has Gebalite Ladung for its AT weapon, not nearly as good tank shrugged off previous assault leading to MkIV's demise.
Might upgrade these squads at battle end.

Found & killed 1 ATG but now have British infantry advancing through East woods.

Clearing out the area to move the waiting ATG up is proving slow work as only decent LOS to them involves vehicles on rough slopes which I would like to avoid if possible.
British infantry may be inbound their anyway meaning using ATG is not a viable option.

Little progress against 3 Churchills did not engage but got a couple more of the infantry moving.

Forgot to check arty contact at start of my turn resulting in killing 3 of my men.
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Old July 11th, 2020, 11:43 AM
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Default Re: German Campaign using War Cab

Turn 21
That went on longer than expected infantry kept turning up, screens are from turn 18 as thought it was over.

NORTH

Was poised to run a truck over the last British VHex as there were quite a few guns here so not risking the StuG then the infantry turned up.
Took 3 turns to reach that hex then they gave up.

Never made it to the mortars at the end of the road either, guns to the left of me guns to the right of me anybody would think it goes to Berlin.
Pioneer was leading the way as he had a lot of smoke 6 I think, luckily he is my unit with the flamethrower.
Had to use the Z Fire & set the terrain on fire trick as ran out of smoke.

SOUTH

Did not think big enough with regard to holding that VHex, as said repulsed first wave no problem. Got a 3rd squad there when the next wave showed up. Probably lost about 20 men 1 squad wiped out before could reinforce & stop them.

They kept coming from the East woods to though that was easier let them run into my line as a platoon swung round behind to finish them.

Turned out there was a nest of ATGs 5 in all. Hunting guns both here & up North hurt had trouble spotting them & they wait till 2 hexes away to open up. Quick kill but get their pound of flesh first.

3 Churchills once striped of infantry were simple enough to pick off, good job to.
First died easy enough second took 4 tanks to kill - 3 firing from 3-4 hex range, 10hits in all.
The immobile one got hit by half my arty thought he would bail but no, squad just walked up to him & switched out the lights.

Marginal Victory - thought it might be a draw to be honest played a few bad turns, fun battle overall though.


War Cab shows the tank battle on turn 18 (1.30 on graph) was rough caused a rise in suppression & worst ready state of the battle.
Green suppression line shows I got caught napping defending that VFlag a few units were in big trouble.



Finally meeting the Americans for the next one.
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