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  #1  
Old September 23rd, 2003, 06:55 AM
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Default Space Above and Beyond Mod (a.k.a Space 2063)

Would anyone be interested in collaborating on a "Space Above and Beyond" mod? This was a kick *** show about human first contact and interstellar war in 2063 (United Earth vs. Chigs)! It was on for one season of Fox (mid 90s). Best Sci-Fi fighters ...Hammer Heads. It would be a two player mod, Humans against the Chigs. I would need help with the shipset as I'm not a 3D artist. The mod would really focus on the space carrier battle group and planet capture (WWII pacific).

A better question, would anyone be interested in playing such a mod if done right???
More about the show here

SAAB Homeworld Mod

What IMDB says about the show

I did a mod for SAAB for Civ II back in the day and it was fun. Would love to take on the Chigs in the SEIV engine.

Any takers? I have this series on tape and it still rocks!!! We lose the war in the final episode...
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  #2  
Old September 23rd, 2003, 07:08 AM
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Default Re: Space Above and Beyond Mod (a.k.a Space 2063)

I think my Avatar might give me away....

Hell yeah, fantastic show for pure space opera, Humans versus bugs stuff.

My artisitc ability extends to stick figures (just).. so I am no use on the art. But happy to help with concepts, ideas, playtest etc.
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  #3  
Old September 23rd, 2003, 12:23 PM
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Default Re: Space Above and Beyond Mod (a.k.a Space 2063)

Ya it was a great show. I know nothing about modding, kinda muddle through it, but I would like to help if I can.
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  #4  
Old September 23rd, 2003, 05:48 PM
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Default Re: Space Above and Beyond Mod (a.k.a Space 2063)

One word of warning - any mod must have 20 (not 2) major races in its "races" folder, or it will do goofy things (like run duplicates). Any two player games would probably have to be set up manually.
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  #5  
Old September 23rd, 2003, 06:51 PM
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Default Re: Space Above and Beyond Mod (a.k.a Space 2063)

Quote:
Originally posted by Erax:
Yes, great show. "I know that group, we studied them in my History of the Arts class. I think they were called The Pink Floyd."

I only saw 5 or 6 episodes, but I liked them. I say, go for it !
wasnt that actually a Ramone's song that they were playing? Hey-Ho, Lets Go!
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  #6  
Old September 23rd, 2003, 06:58 PM
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Default Re: Space Above and Beyond Mod (a.k.a Space 2063)

Quote:
Originally posted by General Woundwort:
One word of warning - any mod must have 20 (not 2) major races in its "races" folder, or it will do goofy things (like run duplicates). Any two player games would probably have to be set up manually.
You can avoid the problems this causes by including the stock race folders in the mod races folder. You don't need the files in the race folders, except for your new races and any files in the stock races you want to change. Just the empty race folders is enough to let SE4 point back to the stock races for what it needs.
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  #7  
Old September 23rd, 2003, 08:34 PM
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Default Re: Space Above and Beyond Mod (a.k.a Space 2063)

Puke : Yes, the CD was playing Bitzkrieg Bop by the Ramones. That's what makes the line funny.
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  #8  
Old September 23rd, 2003, 10:42 PM
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Default Re: Space Above and Beyond Mod (a.k.a Space 2063)

yep. one of my favorite shows. many a good episode, and a nicely contained plot.

i'll play the mod.
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  #9  
Old September 23rd, 2003, 10:43 PM
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Default Re: Space Above and Beyond Mod (a.k.a Space 2063)

Quote:
Originally posted by General Woundwort:
One word of warning - any mod must have 20 (not 2) major races in its "races" folder, or it will do goofy things (like run duplicates). Any two player games would probably have to be set up manually.
Nah... just change the min. and max. number of computer players for low, medium and high settings in Settings.txt to 1.
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Old September 24th, 2003, 01:17 AM
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Default Re: Space Above and Beyond Mod (a.k.a Space 2063)

Yes, great show. "I know that group, we studied them in my History of the Arts class. I think they were called The Pink Floyd."

I only saw 5 or 6 episodes, but I liked them. I say, go for it !
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