.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #1  
Old November 18th, 2003, 12:50 AM

SnallTrippin SnallTrippin is offline
Corporal
 
Join Date: Nov 2003
Location: NY
Posts: 101
Thanks: 3
Thanked 1 Time in 1 Post
SnallTrippin is on a distinguished road
Default Able to create items...

...as in pick the atributes...perhaps at the highest levels...posssible to impliment? or damn damn hard?
Reply With Quote
  #2  
Old November 18th, 2003, 01:09 AM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: Able to create items...

You mean like in Master of Magic? You want to be able to create an item by choosing what abilities it will have?

hmmmmm doesnt sound easy. Maybe we could get it in Dom3
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
Reply With Quote
  #3  
Old November 18th, 2003, 12:54 PM

Mortifer Mortifer is offline
BANNED USER
 
Join Date: Jul 2002
Location: Budapest, Hungary
Posts: 410
Thanks: 0
Thanked 0 Times in 0 Posts
Mortifer is on a distinguished road
Default Re: Able to create items...

Quote:
Originally posted by Gandalf Parker:
You mean like in Master of Magic? You want to be able to create an item by choosing what abilities it will have?

hmmmmm doesnt sound easy. Maybe we could get it in Dom3
Yeah this would be a neat feature.
Reply With Quote
  #4  
Old November 18th, 2003, 12:58 PM

Shael Shael is offline
Private
 
Join Date: Oct 2003
Location: Finland
Posts: 38
Thanks: 0
Thanked 0 Times in 0 Posts
Shael is on a distinguished road
Default Re: Able to create items...

yep yep but i dont understand why peole are talking of dom 3 already all tho dom 2 has been just released maybe this kidnda feature can be added via pach ?
Reply With Quote
  #5  
Old November 18th, 2003, 01:12 PM

Sammual Sammual is offline
BANNED USER
 
Join Date: Oct 2003
Posts: 194
Thanks: 0
Thanked 0 Times in 0 Posts
Sammual is on a distinguished road
Default Re: Able to create items...

Quote:
Originally posted by Shael:
yep yep but i dont understand why peole are talking of dom 3 already all tho dom 2 has been just released maybe this kidnda feature can be added via pach ?
Illwinter has a hit on thier hands here.
It does not make sense to add new features to it, just bug fixes, new maps, new items.....

A sequel on the other hand is a good idea for them.

Sammual
Reply With Quote
  #6  
Old November 18th, 2003, 01:35 PM
Nerfix's Avatar

Nerfix Nerfix is offline
Lieutenant General
 
Join Date: Sep 2003
Location: Hyvinkää, Finland
Posts: 2,703
Thanks: 0
Thanked 1 Time in 1 Post
Nerfix is on a distinguished road
Default Re: Able to create items...

Uhhhhh Sammual-San, your logic fails me...
__________________

"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
Reply With Quote
  #7  
Old November 18th, 2003, 03:21 PM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: Able to create items...

I call it a Dom3 thing BECAUSE we just got our Dom2's. Some things would be "tweaks" taking things up a notch or down a notch to gain stability. Adding a function to a kepress, maybe a new way of being able to see your information.

Other things would be major additions. Even if they arent hard to do they could change a game from being "pretty close to balanced, just needs to tweaks" to being "OMG I never saw this possibility, how will I balance this"

You could kill a strategy multi-player game by adding the wrong thing into it. Im not saying this is a wrong thing, just that it could be way too unbalancing to be easily tested. When its a good idea but something that makes it a whole new game, then it needs to go on the wish list for the next Version. IMHO

[ November 18, 2003, 13:23: Message edited by: Gandalf Parker ]
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:36 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.