Wow, I know next to nothing of modding for DOM-II.
Is there some kind of modding tutorial out there?
In what format are the unit images of DOM?
Would I need an editor for the images?
Anyway I've put together some ideas for the MOD.
I welcome any input as everything is very raw.
Alfheim.
Pretenders:
Freya -
http://www.pantheon.org/articles/f/freya.html .
60 HP, prot 5 (clock of bird feathers), defense 10, attack 15, MR 18
auto summon ability of wild/dire boars depends on dominion.
Astral 1, Nature 1, dom 3 inherent luck and twist fate and maybe lesser fortune
effect.
cost 75.
Freyr -
http://www.pantheon.org/articles/f/freyr.html
100 HP, prot 15 (golden dwarven armor), defense 14, attack 18, MR 16,
He has the ability to sail with a magical pocket ship.
Astral 2, Nature 1, dom 4. inherent luck and twist fate and maybe lesser fortune
effect. cost 100.
units.
gnome stabber,
HP 6, prot 2, defense 10, attack 7, moral 12.
has magical dagger dmg 2 ignore/pierce armor.
inherent luck and twist fate, stealth.
cost 15.
gnome archer,
HP 6, prot 2, defense 10, attack 7, moral 12.
has magical short bow dmg 2 ignore/pierce armor.
inherent luck and twist fate, stealth.
cost 15.
war bear,
HP 30, prot 12, defense 12, attack 14, moral 14.
cost 50.
dire wolf,
HP 20, prot 10, defense 14, attack 17, moral 15.
ap like cavs.
cost 50.
great eagle,
HP 14, prot 2, defense 14, attack 12, moral 10.
flies.
leprechaun,
HP 13, prot 12 (magical robe), defense 15 (very fast and agile), moral 14.
has magical dagger dmg 4 ignore/pierce armor.
inherent luck, twist fate and mist form. flies/teleports. stealth +10.
cost 15.
shapeshifter ????
commanders,
gnome,
HP 8, prot 4, defense 10, attack 7, moral 12.
has magical dagger dmg 2 ignore/pierce armor.
inherent luck and twist fate. stealth +2.
cost 30.
gnome assassin,
HP 8, prot 4, defense 10, attack 7, moral 12.
has magical dagger dmg 4 ignore/pierce armor.
inherent luck and twist fate. stealth +12.
cost 70.
gnome commander,
HP 8, prot 4, defense 10, attack 7, moral 12.
has magical dagger dmg 4 ignore/pierce armor.
inherent luck and twist fate. leadership 15.
cost 40.
child of forest (gnome druid)
HP 5, prot 4, defense 10, attack 7, moral 12.
has magical dagger dmg 2 ignore/pierce armor.
inherent luck and twist fate. leadership 10.
animal awe, summon allies( wolf/bear), priest +1, nature 1.
cost 100.
spirit/defender/elder of forest (gnome arch druid)
HP 5, prot 4, defense 10, attack 7, moral 12.
has magical dagger dmg 2 ignore/pierce armor.
inherent luck and twist fate. leadership 15.
animal awe, summon allies( 2X wolf/bear), priest +3, nature 3, astral 2 (random 1 ?).
cost 350.
leprechaun commander,
HP 16, prot 14 (magical robe), defense 17 (very fast and agile), moral 18.
has magical dagger dmg 6 ignore/pierce armor.
inherent luck, twist fate and mist form. flies/teleports, stealth +10. leader 30.
cost 80.
leprechaun assassin,
HP 16, prot 14 (magical robe), defense 17 (very fast and agile), moral 18.
has magical dagger dmg 6 ignore/pierce armor.
inherent luck, twist fate and mist form. flies/teleports, stealth +20.
cost 130.