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  #1  
Old April 28th, 2007, 02:45 AM
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Default OT: A strategy game in six days...

...C# is coool. I made a simple space strategy game in six days. You capture stars, which build ships on a semi-random basis, with which to attack a second player in hotseat mode.

The game is Here for x86 computers - 4MB or Here for x64 computers - 4MB. May not work on all computers.

You need the .Net and XNA redistributables, which can be found Here (x86), 22.4MB and Here, I think - 2MB.
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  #2  
Old April 28th, 2007, 03:49 PM

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Default Re: OT: A strategy game in six days...

you just need a bit of network code now!
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  #3  
Old April 28th, 2007, 07:20 PM
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Default Re: OT: A strategy game in six days...

Hmm, I'll have to give this a look...

edit: hmm, nifty, though moving ships was a bit confusing to figure out (left click then right mouse button drag)... and you can zoom in so far that the world flips over... and I can't figure out how to end my turn!
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Old April 28th, 2007, 10:33 PM
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Default Re: OT: A strategy game in six days...

...Isn't the readme in there? * Scratches head. Can't remember what the last upload was.

Anyway, 'e' to end turn, 'enter' to start turn, 'r' for last turn replay, 'q' to exit replay.
Ships have a 2/5ths chance of capturing an enemy star (The readme incorrectly says 1/3). Unoccupied stars are free to the first taker. Either way, you loose the ship.
Stars produce ships on a semi-random basis every 2-4 turns.
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Old April 29th, 2007, 12:47 PM
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Default Re: OT: A strategy game in six days...

Oh, I was an idiot and dove right in without reading the readme
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Old April 29th, 2007, 02:16 PM
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Default Re: OT: A strategy game in six days...

Quote:
You capture stars, which build ships on a semi-random basis
Narf has recreated Master of Orion III.
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Old April 29th, 2007, 03:56 PM
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Default Re: OT: A strategy game in six days...

LOL! Yeah, MOO3 was pretty random
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Old April 30th, 2007, 10:23 AM
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Default Re: OT: A strategy game in six days...

And it only took me six days!

Anyway, what do you think of it?

And does anybody know anything about vectors? I'm trying to make my intercept code take acceleration into account.

If you do and want to help, I'm on IRC.
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Old May 2nd, 2007, 12:56 AM
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Default Re: OT: A strategy game in six days...

Anyone know of a good webhost? I've got ambitious plans for a forum...Can't keep leaching on this one for the game.

Oh, and the current version is having trouble working. I uploaded a release version instead of a publish version - Tell me how it goes?

(The game start menu doesn't actually do much, although you do need to click 'Add Empire' at least twice and then hit 'Start Game'.)
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
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Sig updated to remove non-working links.
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  #10  
Old May 2nd, 2007, 11:33 AM
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Default Re: OT: A strategy game in six days...

Quote:
narf poit chez BOOM said:
Anyone know of a good webhost? I've got ambitious plans for a forum...Can't keep leaching on this one for the game.

Oh, and the current version is having trouble working. I uploaded a release version instead of a publish version - Tell me how it goes?

(The game start menu doesn't actually do much, although you do need to click 'Add Empire' at least twice and then hit 'Start Game'.)
www.bluehost.com

That is who I personally use. Great service. Great support.
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