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Old August 29th, 2001, 11:03 PM
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LazarusLong42 LazarusLong42 is offline
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Default Advisors?

Right now the game has ministers in it--AI who does things for you that you don't want to do yourself. It might be interesting to have, additionally, advisors--AI that might give you suggestions about what to do, but doesn't automatically do it for you.

Exempli gratia: You have a planet that's growing unhappy, and it has open facility space, and you have Applied Psychology 2. The AI advisor tells you, "Hey... you might want to build an Urban Pacification Center on Zorch III."

(Something like this was in the original Civilization, but somehow disappeared.)

LL
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Old August 30th, 2001, 08:09 PM

Sinapus Sinapus is offline
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Default Re: Advisors?

quote:
Originally posted by LazarusLong42:
Right now the game has ministers in it--AI who does things for you that you don't want to do yourself. It might be interesting to have, additionally, advisors--AI that might give you suggestions about what to do, but doesn't automatically do it for you.

Exempli gratia: You have a planet that's growing unhappy, and it has open facility space, and you have Applied Psychology 2. The AI advisor tells you, "Hey... you might want to build an Urban Pacification Center on Zorch III."

(Something like this was in the original Civilization, but somehow disappeared.)

LL



Civ2 had some avi's scripted to play clips of advice.

Rather amusing. Especially when you played the files all the way through.

["You pig." -Political Advisor to the Military Advisor.]

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