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  #1  
Old July 17th, 2011, 01:52 AM

Loren Loren is offline
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Default A possible explanation for the replay bug

http://stackoverflow.com/questions/6...-c-can-they-be

Can someone with enough knowledge of the internals chime in on this?
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  #2  
Old July 17th, 2011, 03:39 AM
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Edi Edi is offline
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Default Re: A possible explanation for the replay bug

Quote:
Originally Posted by Loren View Post
http://stackoverflow.com/questions/6...-c-can-they-be

Can someone with enough knowledge of the internals chime in on this?
That looks like a sensible explanation, but the only one who can answer that question is Johan, since he is the only one with both source code access and the requisite understanding of programming issues.
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Old July 17th, 2011, 03:49 AM
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Default Re: A possible explanation for the replay bug

I sent Johan an email about this. All we can do now is wait to hear back from him.
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Old July 17th, 2011, 08:55 AM

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Default Re: A possible explanation for the replay bug

If I followed that link correctly, that isn't the issue. Or at least not the only issue.

The question there is about different results on different architectures or optimization settings. The current version of the replay bug can occur even in SP games where the actual results and the replay are run on the same machine.
\
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Old July 20th, 2011, 08:43 AM
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Default Re: A possible explanation for the replay bug

Quote:
Originally Posted by Johan
Hi Edi, I'm pretty sure that isn't the problem with dom3. But intereting problem anyway.

/Johan
So that's the official word for now.
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