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Posts Made By:
Major_Mapleleaf
Forum:
Scenarios and Mods
August 1st, 2008, 12:13 PM
Replies:
5
Guidelines for creating an item?
Views:
4,353
Posted By
Major_Mapleleaf
Re: Guidelines for creating an item?
Ha, ha. I found the items text file in the directory. It explains the flags, but I'm wondering if there is a way to make this item appear in every game you play. The item I'm working on is an...
Forum:
Scenarios and Mods
August 1st, 2008, 11:10 AM
Replies:
5
Guidelines for creating an item?
Views:
4,353
Posted By
Major_Mapleleaf
Re: Guidelines for creating an item?
Is there a summary of item flags anywhere? I don't know what the flags are, or what they do, so it's kind of tricky to make an item do what I want it to do.
Forum:
Scenarios and Mods
July 31st, 2008, 09:36 PM
Replies:
1
Altering Intro graphics
Views:
3,523
Posted By
Major_Mapleleaf
Altering Intro graphics
Howdy,
So, I was working with the intro graphics and I can't figure out how the transparency works for the "Return to Infinite Space" and zorg pics. I've altered my pics with a black background,...
Forum:
Scenarios and Mods
July 31st, 2008, 09:23 AM
Replies:
2
Change Retirement Location
Views:
3,523
Posted By
Major_Mapleleaf
Re: Change Retirement Location
Okay. I was thinking that I might just change the mission to "find Earth, and then go back to Caprica to get the survivors," or perhaps "Now that you've found Earth, go kick some Cylon *** back...
Forum:
Scenarios and Mods
July 29th, 2008, 11:11 PM
Replies:
2
Change Retirement Location
Views:
3,523
Posted By
Major_Mapleleaf
Change Retirement Location
Howdy,
I was fiddling Battlestar Galactica mod ideas and I was wondering if it was possible to change the retirement location to something other than the starting location. Can you start at one...
Forum:
Scenarios and Mods
July 9th, 2008, 02:51 PM
Replies:
23
Star Wars Mod - continued
Views:
14,133
Posted By
Major_Mapleleaf
Re: Star Wars Mod - continued
I got the MOD working, so here's a bit of feedback with what I am finding.
1. The Z-95's seem to be way more effective than the X-Wings - in ANYTHING. My Z-95's ripped a Star Destroyer to shreds...
Forum:
Scenarios and Mods
July 9th, 2008, 11:00 AM
Replies:
23
Star Wars Mod - continued
Views:
14,133
Posted By
Major_Mapleleaf
Re: Star Wars Mod - continued
I am very excited to try this mod, but it crashes for me everytime I begin, regardless of the settings. It crashes after the intro dialogue "your request for a ship has been granted, blah, blah." ...
Forum:
Scenarios and Mods
July 9th, 2008, 10:57 AM
Replies:
1
MOD Help - Altering Terran Starting Ships
Views:
3,609
Posted By
Major_Mapleleaf
MOD Help - Altering Terran Starting Ships
Hi, all,
I just discovered this wonderful little game and started fiddling with MODs. So, since I have yet to have the opportunity to captain the Damocles, I thought "why not make it one of the...
Showing results 1 to 8 of 8
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