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Search: Posts Made By: lwmweb
Forum: Space Empires: IV & V February 2nd, 2001, 12:32 AM
Replies: 8
Views: 1,439
Posted By lwmweb
Re: Resources and Monoliths

I do not always have the luxury of more resources than I can spend. At least not until I research resource converter. If you are filthy rich it still takes 22 turns to go positive. This is on your...
Forum: Space Empires: IV & V February 2nd, 2001, 12:09 AM
Replies: 8
Views: 1,439
Posted By lwmweb
Resources and Monoliths

I did a search and did not find anyone discussing the pros and cons of using Monoliths over standard resource facilities.

I am not a math wiz so I did an analysis in Excel.

Using the assumption...
Forum: Space Empires: IV & V February 1st, 2001, 11:42 PM
Replies: 30
Views: 4,223
Posted By lwmweb
Re: Two Hundred Mines = Dead Fleet. How to Overcome?

Well I am playing only against the AI (Max difficulty and bonus), but they do leave nasty mines around. I have specialty ships that carry the various system scanners a repair bay, 2 Point Defense...
Forum: Space Empires: IV & V February 1st, 2001, 11:27 PM
Replies: 19
Views: 2,141
Posted By lwmweb
Re: Does the AI use intel very well?

I am presently in a game with max difficulty and max bonus and the AI intel is a real pain. They do not get through every turn but even with multiple level 3 counterintelligence they occasionally...
Forum: Space Empires: IV & V January 30th, 2001, 11:24 PM
Replies: 5
Views: 938
Posted By lwmweb
Re: Abandon colony?

I don't know why you are abandoning the planet but if you want to change colonist I use a small transport download the new colonists and upload the old. If you do it this way you do not loose the...
Forum: Space Empires: IV & V January 30th, 2001, 11:21 PM
Replies: 36
Views: 3,335
Posted By lwmweb
Re: A newbie writes:

Are the increases from an Organic Med lab and the UPC cumulative?
Forum: Space Empires: IV & V January 26th, 2001, 11:05 PM
Replies: 18
Views: 2,398
Posted By lwmweb
Re: Difficulty and AI Bonus Settings

The bonus does make for a more interesting game. I think I turned the corner Last night when I forced number 5 to surrender after taking 17 systems and was in the process of taking two of his Last...
Forum: Space Empires: IV & V January 26th, 2001, 07:58 PM
Replies: 18
Views: 2,398
Posted By lwmweb
Re: Difficulty and AI Bonus Settings

Sorry I was referring to the non Neutral races.
Forum: Space Empires: IV & V January 26th, 2001, 02:39 AM
Replies: 18
Views: 2,398
Posted By lwmweb
Re: Difficulty and AI Bonus Settings

In the previous games at medium bonus I have already received these from neutrals or small guys so I do not know. This game I have been forced to research them because I have been hemmed in.
...
Forum: Space Empires: IV & V January 26th, 2001, 01:49 AM
Replies: 18
Views: 2,398
Posted By lwmweb
Re: Difficulty and AI Bonus Settings

I am not a Guru but have played for several weeks at maximum player difficulty and medium bonus. It was better but still not great. My current game I am playing at max player difficulty and max...
Forum: Space Empires: IV & V January 25th, 2001, 06:56 PM
Replies: 30
Views: 3,757
Posted By lwmweb
Re: Seekers ability to hit a target.

There is a perfect defense against the always-hit seekers. It is called point defense. PDs never miss. I research them early and put them on all of my ships. I do not worry if I run into a race...
Forum: Space Empires: IV & V January 19th, 2001, 07:11 PM
Replies: 10
Views: 1,977
Posted By lwmweb
Re: I bow my head in shame...(Or: Boy do I feel silly)

I recently had a range check error. I do not have movement lines on and I am working with the latest patch.

In my case I closed SEIV completely and reentered. Having been in computers for along...
Showing results 1 to 12 of 12

 
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