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Search: Posts Made By: shonae
Forum: Space Empires: IV & V September 15th, 2001, 01:00 AM
Replies: 6
Views: 1,261
Posted By shonae
Re: oldies but goodies

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Puke:
mostly, the component modder. I find that i can download a couple of the text files, but not the modder...
Forum: Space Empires: IV & V September 15th, 2001, 12:48 AM
Replies: 269
Views: 85,261
Posted By shonae
Re: War....

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Lisif:
Mainly economic, but not just that. There are also some political obligations and some attempts to...
Forum: Space Empires: IV & V September 12th, 2001, 05:03 PM
Replies: 8
Views: 1,445
Posted By shonae
What\'s your favorite formations

I have recently gotten to the point of experiementing with different formations and up til now I've been using the default formations in my games.

I was wondering what the best formations were and...
Forum: Space Empires: IV & V September 1st, 2001, 04:56 PM
Replies: 10
Views: 2,425
Posted By shonae
Re: New resource facility idea.

Personally I like the idea but the long build time will be a major factor in deciding whether to build them or not especially if you want to replace the individual resource facilities with the...
Forum: Space Empires: IV & V August 31st, 2001, 02:35 AM
Replies: 9
Views: 1,985
Posted By shonae
Re: [Bit OT] Need help with finding something

just a suggestion...what about the NASA website?

Ciao
Shonae
Forum: Space Empires: IV & V August 26th, 2001, 01:11 AM
Replies: 6
Views: 1,688
Posted By shonae
Re: Some Questions about Facilities

I found out in my games that Robotoid Factory and System Robotoid Factory do stack up, others that do stack up are:

* Citizen Databank Complex, System Citizen Databank
* Central Computer Complex,...
Forum: Space Empires: IV & V August 25th, 2001, 05:47 PM
Replies: 6
Views: 1,688
Posted By shonae
Some Questions about Facilities

Hi

I was wondering about the Solar Generator Facility...Now according to the description it says it generates 300 of each resource per star. Does this mean that in a Binary system it generates...
Forum: Space Empires: IV & V August 25th, 2001, 05:35 PM
Replies: 54
Views: 7,685
Posted By shonae
Re: Most bang-for-the-buck hard code changes

Rollo, Thanks for the edited QuadrantTypes.txt file, I must admit I hadn't thought of that.

However the point still stands that you can't have the Black Hole systems without crippling the AI...
Forum: Space Empires: IV & V August 24th, 2001, 12:00 AM
Replies: 54
Views: 7,685
Posted By shonae
Re: Most bang-for-the-buck hard code changes

For me, I would like the AI and ministers to actually avoid entering the Black Hole systems whenever it encounters them.

At present it ruins the game somewhat for me as I have to edit the map to...
Showing results 1 to 9 of 9

 
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