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Search: Posts Made By: Vildecor
Forum: Space Empires: IV & V July 7th, 2002, 11:18 PM
Replies: 1
Views: 807
Posted By Vildecor
Re: Don\'t Player Settings get saved with an Empire Save?

The only things that are saved with an .emp file are the characteristics you created for that race (everything you'd find in one of the 'ai_general.txt' files), any changes in the empire options and...
Forum: Space Empires: IV & V July 7th, 2002, 11:10 PM
Replies: 9
Views: 908
Posted By Vildecor
Re: When do you use Ministers and where?

On occasion, I use the transports minister for my population transports because I don't like having to move all the population myself. After a while, though, I turn it back off because I'm tired of...
Forum: Space Empires: IV & V July 7th, 2002, 11:05 PM
Replies: 12
Views: 1,638
Posted By Vildecor
Re: Deconstruct & Analyze too powerful?

As far as realism goes, I think how D&A works is decently close. Gaining one tech level above where you already were in a certain area isn't a far stretch when analyzing alien ships. ("Hey, these...
Forum: Space Empires: IV & V July 7th, 2002, 10:53 PM
Replies: 23
Views: 2,477
Posted By Vildecor
Re: a few wee little questions...

what about creating a facility with the "cloak level" ability? I'm assuming this would also not work, since cloaking seems hard-coded to work only on vehicles.
Forum: Space Empires: IV & V July 7th, 2002, 10:43 PM
Replies: 3
Views: 873
Posted By Vildecor
components working yet?

I remember hearing that, up to around v 1.49 or so, some components were not working effectively--namely emissive armor.

Is there any news as to whether these components are working correctly, and...
Forum: Space Empires: IV & V November 15th, 2001, 07:03 AM
Replies: 145
Views: 10,499
Posted By Vildecor
Re: TDM-ModPack 2.00 BETA

An interesting problem I've come across:

A "Range Error" will occur after using the combat simulator when playing with the Sergetti. It doesn't matter which ships you use. It does not happen...
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