Forum: SEV Modders Knowledge Base
April 11th, 2007, 11:42 AM
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Replies: 23
Views: 20,809
Re: SE5 Modding: Variable and functions wishes
I would like some over ride Functions for Component
Forced Target := Self ( Will apply weapon effect to target) Will not override the weapons target just what it affects)
Forced Range := (...
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Forum: Space Empires: IV & V
April 16th, 2002, 06:34 AM
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Replies: 3
Views: 1,516
OT- Game you have to look at
Ever wonder what Combat should look like (SEV) IMO take a look at Starshatter (http://www.starshatter.com/screenshots.htm)
Think- one man programed this, Maldorf needs to contact him IMO. Right...
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Forum: Space Empires: IV & V
March 30th, 2002, 06:57 AM
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Replies: 0
Views: 1,206
OT- funny msg.
I know my friend got this from a game but for the life of me I cant remember what game it was.
TO: ALL EARTHLINGS
FROM: THE MASTER OF THE UNIVERSE (MicroSoft)
WE HEREBY AND FORTHWITH GIVE...
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Forum: Space Empires: IV & V
January 26th, 2002, 07:28 AM
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Replies: 2
Views: 949
Help with Ai and component use
Just started a mod, and made a class of components that are half cost but take up two times more space (henc forth called Lowcost). Well the ai will only use the Lowcost componets and can't fit the...
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