The Official e-Store of Shrapnel Games
This Month's Specials
Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00
 
 
Home
Our Games
Our Store
News
Customer Support
World War II! The 2024 winSPWW2 Upgrade Patch is In!
Tanks! The 2023 winSPWW2 and winSPMBT Upgrade Patches are In!
We've Got Your Six! The 2022 winSPWW2 and winSPMBT Upgrade Patches are In!
Bravo Zulu! The 2021 winSPWW2 and winSPMBT Upgrade Patches are In!
Hey Joe! The 2020 winSPWW2 and winSPMBT Upgrade Patches are Here!
The winSPWW2 Patch is Here!
Way to go Camo Workshop!
.com.unity Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Register
Forum Rules
Chat
All Albums
FAQ
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Tag Search
Advanced Search
Find All Thanked Posts
Go to Page...
Showing results 1 to 19 of 19
Search took
0.00
seconds.
Search:
Posts Made By:
msnevil
Forum:
Space Empires: IV & V
April 20th, 2006, 08:17 PM
Replies:
25
OT: If you lead the world, what would you do?
Views:
3,103
Posted By
msnevil
Re: OT: If you lead the world, what would you do?
Hmm, Atrocities forgot the part where he devirgintizes all of the World's Virgin Woman And his publishing of his "exploits". Sorta like Mao.
How would I rule, Well I would start by making myself...
Forum:
SEIV Scenarios and Mods
April 20th, 2006, 06:38 PM
Replies:
0
Simple Sci-fi crossover mod...
Views:
5,540
Posted By
msnevil
Simple Sci-fi crossover mod...
http://www.spaceempires.net/home/downloads-file-552.html
It still in alpha condition, and needs a lot of polish. But it works.
Forum:
Space Empires: IV & V
April 20th, 2006, 06:36 PM
Replies:
673
Star Wars Mod - II (Sci-Fi Xover Mod)
Views:
61,544
Posted By
msnevil
Re: Star Wars Mod - II (Sci-Fi Xover Mod)
http://www.spaceempires.net/home/downloads-file-552.html
Forum:
Space Empires: IV & V
April 19th, 2006, 11:34 PM
Replies:
673
Star Wars Mod - II (Sci-Fi Xover Mod)
Views:
61,544
Posted By
msnevil
Re: Star Wars Mod - II (Sci-Fi Xover Mod)
I sent it via e-mail to Fyron's site. Don't expect anything really fancy. Since its my first attempt at making a mod.
Any suggestions encouraged.
Forum:
Space Empires: IV & V
April 19th, 2006, 08:58 AM
Replies:
673
Star Wars Mod - II (Sci-Fi Xover Mod)
Views:
61,544
Posted By
msnevil
Re: Star Wars Mod - II (Sci-Fi Xover Mod)
Well, I just finished making my own personal sci fi crossover mod. Which I can send to anybody else that wants it?
There is over 30 new Weapons, 20 new facility\components And one chicken gun.
...
Forum:
Space Empires: IV & V
January 9th, 2005, 02:19 AM
Replies:
54
Sound Pack
Views:
6,196
Posted By
msnevil
Re: Sound Pack
http://www.nexus1.net/SoundEffects.html
Sfc 2 sounds. (star fleet command.)
http://members.fortunecity.com/sfcspacedock/sounds.htm
Nasa warp site- had to sneak this end....
Forum:
SEIV
January 9th, 2005, 01:29 AM
Replies:
1,502
The Star Trek Mod - v1.9.7.5 (Oct 07)
Views:
144,713
Posted By
msnevil
Re: The Star Trek Mod - 1.9.0.7 Update Released
The seiii sounds were ones included with the seiv regular game. (if the information is true?)
What I did was use the ones already available to the SEIV game owners via mods. (So that the only...
Forum:
SEIV
January 8th, 2005, 06:39 PM
Replies:
1,502
The Star Trek Mod - v1.9.7.5 (Oct 07)
Views:
144,713
Posted By
msnevil
Re: The Star Trek Mod - 1.9.0.7 Update Released
http://www.spaceempires.net/home/modules.php?name=Downloads&d_op=getit&lid=391
^^^^^^^^^^^^^^^Tampa link above.^^^^^^^^^^^^^^^^^^^^^^
???
I already moded Tampa's sound into your mod. Along...
Forum:
Space Empires: IV & V
January 8th, 2005, 06:04 PM
Replies:
28
Ohhh Lookie, Something NEW (Last Post)
Views:
4,000
Posted By
msnevil
Re: No One Is Looking
the enterprise entering warp???
Forum:
SEIV
January 8th, 2005, 05:54 PM
Replies:
1,502
The Star Trek Mod - v1.9.7.5 (Oct 07)
Views:
144,713
Posted By
msnevil
Re: The Star Trek Mod - 1.9.0.7 Update Released
I don't know if anybody wants this. But I spliced the old SEIII sounds with the SEIV Gold sounds. And Then added Tampa's sound mod into the mix. Then Assigned all the new sounds into components.txt
...
Forum:
SEIV
January 1st, 2005, 09:59 AM
Replies:
1,502
The Star Trek Mod - v1.9.7.5 (Oct 07)
Views:
144,713
Posted By
msnevil
Re: The Star Trek Mod - 1.9.0.9 Update Released
Been testing the "dumbed down Version". High Diff, medium ai bonus.
At turn 100. A combined might of Species 8472, Orions, and adorians finaly exterminate the "borg monsters". (First time, I have...
Forum:
Space Empires: IV & V
January 1st, 2005, 09:16 AM
Replies:
39
OT: What Do You Do At 4:00 a.m.
Views:
4,804
Posted By
msnevil
Re: OT: What Do You Do At 4:00 a.m.
Respond to useless Posts with a usual useless response. http://forum.shrapnelgames.com/images/smilies/happy.gif
I am usually a third shifter. So 0400 ='s 1800 for normal people.
After so many...
Forum:
SEIV
December 31st, 2004, 09:30 AM
Replies:
1,502
The Star Trek Mod - v1.9.7.5 (Oct 07)
Views:
144,713
Posted By
msnevil
Re: The Star Trek Mod - 1.9.0.9 Update Released
Oh, I all ready dumbed them down. http://forum.shrapnelgames.com/images/smilies/happy.gif (Borg and monsters.)
I posted my "solution" based on my preferences and then deleted it. Due to fudging...
Forum:
SEIV
December 30th, 2004, 02:42 PM
Replies:
1,502
The Star Trek Mod - v1.9.7.5 (Oct 07)
Views:
144,713
Posted By
msnevil
Re: The Star Trek Mod - 1.9.0.7 Update Released
I know its been stated in the past.
But the Borg monster\Monster needs to be neutered for the single player game. (PBW- it might be perfect. I don't know.)
Having 50 planet killers running...
Forum:
Space Empires: IV & V
December 30th, 2004, 11:29 AM
Replies:
101
OT: What's your religeon?
Views:
9,403
Posted By
msnevil
Re: OT: What\'s your religeon?
I think humans are so prone to marganalize opposing ideas into certain sterio-types. That any discussion of religion almost always leads to failure.
We evolved from a pack group environment....
Forum:
Space Empires: IV & V
December 30th, 2004, 11:00 AM
Replies:
101
OT: What's your religeon?
Views:
9,403
Posted By
msnevil
Re: OT: What\'s your religeon?
summery of Alarikf "robert alter" dialogue.
Man made a literary "god" to help him with his social problems around him.
So its not important that "god" was there to make creation. (since the...
Forum:
SEIV
December 11th, 2004, 05:58 AM
Replies:
1,502
The Star Trek Mod - v1.9.7.5 (Oct 07)
Views:
144,713
Posted By
msnevil
Re: The Star Trek Mod - 1.9.0.2 Update Released
Atrocities.
How much do you need to keep your site up, and would you accept others helping you ($$$) keep it up?
Forum:
SEIV
November 22nd, 2004, 12:32 AM
Replies:
1,502
The Star Trek Mod - v1.9.7.5 (Oct 07)
Views:
144,713
Posted By
msnevil
Re: The Star Trek Mod - 1.9.0.1 Update Released
the Setting was on High,high,low. And I watched the AI controlled Empires for about 30 Turns. All 20 of them. Off and On to keep the low AI resource bonus(of course, I set the tech on high cost as...
Forum:
SEIV
November 21st, 2004, 07:29 AM
Replies:
1,502
The Star Trek Mod - v1.9.7.5 (Oct 07)
Views:
144,713
Posted By
msnevil
Re: The Star Trek Mod - 1.9.0.1 Update Released
The crappy AI seems to be messed up on Resupply problems when starting on low tech. Usually Going only a few "graph spaces" before returning to the Ai's homeworld.
I increased the Bussard...
Showing results 1 to 19 of 19
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Shrapnel Development
All American: The 82nd Airborne in Normandy
101: The Airborne Invasion of Normandy
After Action Reports
Opponents Wanted
Scenarios and Mods
Shrapnel Community
Press Releases
Air Assault Task Force
Air Command 3.0
All American
Approaching Infinity
Armored Task Force
Battle Group Commander
BCT Commander
BRAINPIPE
Bronze
Data Jammers
Dominions 3
Eat Electric Death
ETO
The Falklands War: 1982
ForeSight
Galley Battles
Raging Tiger
Remote Assault
Salvo!
Scallywag
Space HoRSE
The Star and the Crescent
Total Eclipse
War Plan Pacific
Weird Worlds
winSPMBT
winSPWW2
World Supremacy
Shrapnel General
The Honorably Discharged
Coliseum
Dungeon Odyssey
Interstellar Trader 2
Land of Legends
LockNLoad: The Forgotten Heroes
Thunder Pack Platinum
Intel Forum Bar & Grill
Space Empires: IV & V
SEIV
SEIV After Action Reports
Space Empires: IV Classic Threads (Newbie FAQS)
SEIV Opponents Wanted
SEIV Scenarios and Mods
SEV After Action Reports
SEV Modders Knowledge Base
SEV Opponents Wanted
SEV Scenarios and Mods
Space Empires: Starfury
Starfury After Action Reports
Starfury Scenarios and Mods
The Camo Workshop
WinSPMBT
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Vietnam Campaign Project
WinSPWW2
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Chronic Reality
Scallywag: In the Lair of the Medusa
Digital Eel
Eat Electric Death!
Weird Worlds: Return to Infinite Space
After Action Reports
Scenarios and Mods
BRAINPIPE: A Plunge to Unhumanity
Data Jammers: FastForward
Free Games by Digital Eel
Disrupted Gears
Total Eclipse
Game Mastery
House Rules
Forum Games
Players Sought
Dreamspike Studios
Bronze
After Action Reports
Maps and More
GilliGames
Space HoRSE
After Action Reports
Opponents Wanted
Scenarios and Mods
Ibology
Approaching Infinity
After Action Reports
Scenarios and Mods
Illwinter Game Design
Conquest of Elysium II
Dominions 2: The Ascension Wars
Multiplayer & AARs
Scenarios, Maps & Mods
Dominions 3: The Awakening
Multiplayer and AARs
Scenarios, Maps and Mods
Joe's Games
Air Command 3.0
After Action Reports
Scenarios and Mods
KE Studios
War Plan Pacific
After Action Reports
Opponents Wanted
Scenarios and Mods
Malfador Machinations
World Supremacy
After Action Reports
Opponents Wanted
Mods and Scenarios
ProSimCo
BCT, ATF, AATF and Battle Group Commander Series
After Action Reports
Opponents Wanted
Scenarios and Mods
SprueGames
Salvo!
After Action Reports
Scenarios and Mods
Star Legacy Development Group
Star Legacy
All times are GMT -4. The time now is
09:28 PM
.
Contact Us
-
Shrapnel Games
-
Archive
-
Top
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.