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Posts Made By:
Nodachi
Forum:
Space Empires: IV & V
May 16th, 2005, 08:49 PM
Replies:
4,045
Are you tough enough to be the "King of the Hill"?
Views:
296,522
Posted By
Nodachi
Re: Are you tough enough to be the \"King of the Hi
1. KOTH has been updated!
2. KOTH has been updated, again! (ok, that one's lame!)
3. KOTH rankings have changed.
4. Positions on the hill have changed.
5. Some have climbed, others have fallen....
Forum:
Space Empires: IV & V
May 8th, 2005, 07:45 PM
Replies:
4,045
Are you tough enough to be the "King of the Hill"?
Views:
296,522
Posted By
Nodachi
Re: Are you tough enough to be the \"King of the Hi
So much for my cloaking device! http://forum.shrapnelgames.com/images/smilies/wink.gif
Forum:
Space Empires: IV & V
May 5th, 2005, 02:04 PM
Replies:
30
The Empire of Man (Coming Along nicely :))
Views:
3,630
Posted By
Nodachi
Re: The Empire of Man (So far one ship partly done
Looking good! One small thing though, the edges seem too sharp. May I suggest a small chamfer on them?
Forum:
SEIV
May 3rd, 2005, 08:08 PM
Replies:
1,421
Sticky:
PBW status
Views:
276,464
Posted By
Nodachi
Re: PBW status
Time out error? That's a new one.
Forum:
Space Empires: IV & V
May 3rd, 2005, 06:22 PM
Replies:
11
Fan Fiction just took a big step forward....
Views:
1,951
Posted By
Nodachi
Re: Fan Fiction just took a big step forward....
I watched it about a week ago and rather enjoyed it. One thing you tend to notice is that the actors look like everyday people rather than the plastic Hollywood types. All in all I think they did a...
Forum:
Space Empires: IV & V
April 28th, 2005, 09:13 AM
Replies:
13
OT: nuclear fusion in the palm of your hand
Views:
2,296
Posted By
Nodachi
Re: OT: nuclear fusion in the palm of your hand
Once they figure out how to scale it up the results could be amazing! But, like you said Slick, one step at a time.
Forum:
SEIV
April 25th, 2005, 08:53 PM
Replies:
1,421
Sticky:
PBW status
Views:
276,464
Posted By
Nodachi
Re: PBW status
Yup! Thank you. http://forum.shrapnelgames.com/images/smilies/laugh.gif
Forum:
SEIV
April 25th, 2005, 08:23 PM
Replies:
1,421
Sticky:
PBW status
Views:
276,464
Posted By
Nodachi
Re: PBW status
404 Not Found
Unable to connect to host
Forum:
Space Empires: IV & V
April 21st, 2005, 04:58 PM
Replies:
16
Improved armor model thoughts
Views:
2,592
Posted By
Nodachi
Re: Improved armor model thoughts
You could always tie mounts to both weapon tech level and ship size.
Forum:
Space Empires: IV & V
April 20th, 2005, 04:50 PM
Replies:
23
New PBW Game: Power Game VI: Capture the Flag
Views:
3,794
Posted By
Nodachi
Re: New PBW Game: Power Game VI: Capture the Flag
Little *bump*.
Forum:
Space Empires: IV & V
April 20th, 2005, 04:44 PM
Replies:
16
Improved armor model thoughts
Views:
2,592
Posted By
Nodachi
Re: Improved armor model thoughts
There is a way around this but it requires some serious work from the modder, a well-done AI_DesignCreation.txt and AI_Construction_Vehicles.txt. With these two files you can really fine tune an AI...
Forum:
Space Empires: IV & V
April 20th, 2005, 10:17 AM
Replies:
16
Improved armor model thoughts
Views:
2,592
Posted By
Nodachi
Re: Improved armor model thoughts
You do have a point, and very good one at that. A quick way to balance things out would be to make the smaller ships cheap to build but expensive to maintain and the opposite for the larger ships (an...
Forum:
Space Empires: IV & V
April 19th, 2005, 09:47 PM
Replies:
23
New PBW Game: Power Game VI: Capture the Flag
Views:
3,794
Posted By
Nodachi
Re: New PBW Game: Power Game VI: Capture the Flag
We now have six players ready to grind each other into dust in order to hold onto a large rock! http://forum.shrapnelgames.com/images/smilies/wink.gif Three slots left.
If anyone is interested...
Forum:
Space Empires: IV & V
April 19th, 2005, 05:33 PM
Replies:
16
Improved armor model thoughts
Views:
2,592
Posted By
Nodachi
Re: Improved armor model thoughts
I've tried something similar but when I put the emissive ability on the hulls I went with Hull Size/100 for civilian ships (colony ships and transports), (HS/100)*2 for military ships, and...
Forum:
Space Empires: IV & V
April 18th, 2005, 09:58 PM
Replies:
23
New PBW Game: Power Game VI: Capture the Flag
Views:
3,794
Posted By
Nodachi
Re: New PBW Game: Power Game VI: Capture the Flag
Nope. You can use every dirty trick in the book! http://forum.shrapnelgames.com/images/smilies/wink.gif
Forum:
Space Empires: IV & V
April 18th, 2005, 09:06 PM
Replies:
23
New PBW Game: Power Game VI: Capture the Flag
Views:
3,794
Posted By
Nodachi
Re: New PBW Game: Power Game VI: Capture the Flag
We have five contenders for the flag! Four slots left.
Forum:
Space Empires: IV & V
April 17th, 2005, 02:17 PM
Replies:
39
The Cheaters v1.3 released
Views:
3,233
Posted By
Nodachi
Re: Cheaters AI Race
I don't think we really have to worry too much about it but I agree with you about not posting the how to.
However, I can think of a good use for this trick, it would make setting up god-like...
Forum:
Space Empires: IV & V
April 15th, 2005, 08:22 PM
Replies:
39
The Cheaters v1.3 released
Views:
3,233
Posted By
Nodachi
Re: Cheaters AI Race
I can confirm what Geo says, you can not use a negative number for a characteristic. That was the first thing i tried! http://forum.shrapnelgames.com/images/smilies/wink.gif
In the file I uploaded...
Forum:
Space Empires: IV & V
April 15th, 2005, 09:51 AM
Replies:
39
The Cheaters v1.3 released
Views:
3,233
Posted By
Nodachi
Re: Cheaters AI Race
I checked this out and the cheats could make for an interesting challenge. However, there is a problem, a great construction rate doesn't do any good if the race isn't reproducing its population....
Forum:
Space Empires: IV & V
April 13th, 2005, 10:10 PM
Replies:
23
New PBW Game: Power Game VI: Capture the Flag
Views:
3,794
Posted By
Nodachi
Re: New PBW Game: Power Game VI: Capture the Flag
No, it's empty until someone claims it. I went with a sphereworld just because it's an inviting target but if someone can get on it early enough to build then the other players are going to have a...
Forum:
Space Empires: IV & V
April 13th, 2005, 05:30 PM
Replies:
54
Massive Mod under construction
Views:
5,381
Posted By
Nodachi
Re: Massive Mod under construction
The UAW would be easy to mod and sounds like something to add to a "newbie mod." http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum:
SEIV
April 13th, 2005, 08:38 AM
Replies:
1,421
Sticky:
PBW status
Views:
276,464
Posted By
Nodachi
Re: PBW status
It's working now.
Forum:
Space Empires: IV & V
April 12th, 2005, 08:25 PM
Replies:
23
New PBW Game: Power Game VI: Capture the Flag
Views:
3,794
Posted By
Nodachi
Re: New PBW Game: Power Game VI: Capture the Flag
Four contenders! http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum:
Space Empires: IV & V
April 12th, 2005, 12:17 AM
Replies:
23
New PBW Game: Power Game VI: Capture the Flag
Views:
3,794
Posted By
Nodachi
Re: New PBW Game: Power Game VI: Capture the Flag
We now have two contenders for the flag!
Forum:
Space Empires: IV & V
April 10th, 2005, 05:30 PM
Replies:
23
New PBW Game: Power Game VI: Capture the Flag
Views:
3,794
Posted By
Nodachi
Re: New PBW Game: Power Game VI: Capture the Flag
LOL, I think I'll save that one for Power Game x: Come kill Nodachi... oh wait a minute, that's what the KOTH is for! http://forum.shrapnelgames.com/images/smilies/wink.gif
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