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Search: Posts Made By: cholerajoe
Forum: Space Empires: IV & V May 31st, 2003, 09:56 PM
Replies: 8
Views: 1,237
Posted By cholerajoe
Re: Can I set go to point for newly built ships?

How am I supposed to believe a person named Kwok? http://forum.shrapnelgames.com/images/icons/icon7.gif

I missed that part I guess. I read the Faq over a couple of times a loong while ago. I...
Forum: Space Empires: IV & V May 31st, 2003, 09:22 PM
Replies: 8
Views: 1,237
Posted By cholerajoe
Re: Can I set go to point for newly built ships?

Info: I play the latest SEIV4 patch 1.84 I think it was
Forum: Space Empires: IV & V May 31st, 2003, 09:21 PM
Replies: 8
Views: 1,237
Posted By cholerajoe
Can I set go to point for newly built ships?

I hate going to the log file and then "go to" every newly built ship every turn. This is a tedious task since all of the ship rendesvous at one or two planets.

Thank You
Forum: SEIV May 26th, 2003, 11:19 PM
Replies: 2,397
Views: 340,356
Posted By cholerajoe
Re: SE5, Tell Aaron what\'s on your Wish List

I am a casual player of SE IV Gold. I could get at least one more player (buyer) of SEIV if we could get multi player to work easily. I bought the game based on a PC Gamer review and I do not regret...
Forum: Space Empires: IV & V May 19th, 2003, 07:06 PM
Replies: 8
Views: 1,856
Posted By cholerajoe
Re: hehe I WON A GAME..

1. no warp points? As in stuck in one star system for a long time until someone learns to create them?

Yes

2. mounts? Do you mean weapon mounts?

yes
Forum: Space Empires: IV & V May 19th, 2003, 06:55 PM
Replies: 17
Views: 2,326
Posted By cholerajoe
Re: Ancient race, waste?

Thank you for the feedback.
I don't take it against the AI anymore1) Because it is too easy
2) What dogscoff said, I like the surprises and such. It does force you to decide between building...
Forum: Space Empires: IV & V May 19th, 2003, 10:52 AM
Replies: 17
Views: 2,326
Posted By cholerajoe
Ancient race, waste?

I am still learning. I still only play the TDM AI. I also like to start with 5000 racial points. One of my favorite tactics is to choose Aincient Race and scoop up all the special planets I can as...
Forum: Space Empires: IV & V May 19th, 2003, 09:24 AM
Replies: 8
Views: 1,856
Posted By cholerajoe
hehe I WON A GAME..

vs the TDM AIs of course. What I did was start the game with no warp points and went mad on research. The stupid flower people still challenged me though.

This was also the first game I used...
Forum: Space Empires: IV & V May 19th, 2003, 09:01 AM
Replies: 8
Views: 1,351
Posted By cholerajoe
Re: New computer...

That z990 would easily replace a couple of hundred stan-alone servers. Add the cost savings of maintenance of at LEAST 1 person person per 50 servers. Industry standard is closer to 1 per 20. Its...
Forum: Space Empires: IV & V May 9th, 2003, 07:49 AM
Replies: 3
Views: 719
Posted By cholerajoe
I just gave up...untill next time

I can't beat the bLasted AI. I won my very first gane of SEIV Gold I played. I was the stock Amonkrie I think. They had an Ice/CO2? homeworld.
Now I have tried and lost about 10 games since then,...
Forum: Space Empires: IV & V June 15th, 2002, 11:37 PM
Replies: 2
Views: 542
Posted By cholerajoe
Why cant we make a TCP/IP game!?!?

My friend and I have tried everything we can think of and we still can't make a connection via tcp/ip. We are both behing Linksys DSL router switches. But they are set up as DMZ hosts. The game only...
Forum: Space Empires: IV & V June 10th, 2002, 10:56 AM
Replies: 6
Views: 1,086
Posted By cholerajoe
Human Vs Comp question

Ver 1.67 gold. I'm sorta new at this. I've played only a few games all the way thru. Allways with med diff comps. I lost my first couple but then I became UN-stopable once I became just a little...
Forum: Space Empires: IV & V June 10th, 2002, 03:13 AM
Replies: 1
Views: 1,069
Posted By cholerajoe
Hrm.. sorya newb trying TCP/IP allready searched

Ver. 1.67 gold TCP/IP games
Neither of us can connect to each other via TCP/IP. We are both behind firewalls (linksys cable/DSL router-switch) but have the DMZ host set up. No ports are closed. I...
Showing results 1 to 13 of 13

 
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