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Search: Posts Made By: Tezzezar
Forum: Dominions 2: The Ascension Wars February 20th, 2004, 08:17 AM
Replies: 21
Views: 3,058
Posted By Tezzezar
Re: Fighting For and Against Ulm -Expert Advice, Please

Mid-late game tactic:

Squads of mechanical men, first rank, attack closest with appropriate support troops in second/third ranks (arbalests/archers, cavalry, etc.)

Mechanical men ignore those...
Forum: Space Empires: IV & V September 12th, 2002, 10:43 PM
Replies: 17
Views: 2,369
Posted By Tezzezar
Re: Poll: Are Phased Polaron Beams too powerful?

Again, if you look at it in terms of research invested, APB XII's do slightly higher average damage but take longer to research and are countered by low level shields that PPB's ignore.

The...
Forum: Space Empires: IV & V September 12th, 2002, 09:51 PM
Replies: 17
Views: 2,369
Posted By Tezzezar
Poll: Are Phased Polaron Beams too powerful?

I've come to believe the PPB's are too powerful. I tend to look at weapons in terms of the damage per turn per KT of the component. PPB's are WAY ahead of the other weapons.

There is something...
Forum: Space Empires: IV & V September 12th, 2002, 09:22 PM
Replies: 16
Views: 2,409
Posted By Tezzezar
Re: Space Empires 2 and warp point defense

Ugh. Their annoying enough.

Good point though.
Forum: Space Empires: IV & V September 12th, 2002, 09:21 PM
Replies: 22
Views: 2,483
Posted By Tezzezar
Re: Colonize

Excellent point about different designs based on the stage of the game.

If you start with multiple homeworlds and have racial bonuses to consruction try setting one of the worlds to emergency...
Forum: Space Empires: IV & V September 12th, 2002, 09:00 PM
Replies: 32
Views: 4,007
Posted By Tezzezar
Re: Drones Are Useless

Hmm. I think my only beef with drones is I'm not sure they do anything that I can't already do. There's nothing unique about them. I'd rather build other units.

To be fair I haven't played with...
Forum: Space Empires: IV & V September 12th, 2002, 07:18 PM
Replies: 16
Views: 2,409
Posted By Tezzezar
Re: Space Empires 2 and warp point defense

Yeah, I remember that too.

Mines are effective early game but just a nuisance later on. I'd really like to see the AI's do a better jobe of warphole defense as well.

Then again, the reason I...
Forum: Space Empires: IV & V September 12th, 2002, 08:55 AM
Replies: 24
Views: 3,246
Posted By Tezzezar
Re: Cool tactic: Retrofitting on the Fly

There can be only one....

Wow, just had Deja Vu relating to the Highlander series.

Seriously, you can only have one planetary shipyard but multiple shipyards vessels/stations. Each planetary...
Forum: Space Empires: IV & V September 12th, 2002, 08:11 AM
Replies: 15
Views: 2,268
Posted By Tezzezar
Re: Combatting Telekinetic races

Master computers, sheild V's and Heavy/massive mount Phased polaron beams. PPB's have a higher damage per ton per turn factor than any other weapon in the game.

Also, ECM III+ Stealth Armor III +...
Forum: Space Empires: IV & V September 12th, 2002, 08:07 AM
Replies: 24
Views: 3,246
Posted By Tezzezar
Re: Cool tactic: Retrofitting on the Fly

Hmmm. Using Mobile space yards to produce fighter replacements for my carriers while retrofitting my battleships on the fly...

Pardon me Gentlemen, I need to issue some additional orders to the...
Forum: Space Empires: IV & V September 12th, 2002, 04:24 AM
Replies: 22
Views: 2,483
Posted By Tezzezar
Re: Colonize

Another couple of neat design ideas:

1. Use light cruisers for colony ship hulls when you research them. They allow more components and six engines. The added speed is worth the cost in the mad...
Forum: Space Empires: IV & V September 12th, 2002, 04:04 AM
Replies: 24
Views: 3,246
Posted By Tezzezar
Re: Cool tactic: Retrofitting on the Fly

Definitely don't agree there. Fortunately we live in a free country and I am quite happy allowing you to express your ideas and opinions to spite those bastards who attack us out of frustration that...
Forum: Space Empires: IV & V September 12th, 2002, 03:11 AM
Replies: 9
Views: 1,430
Posted By Tezzezar
Re: The Importance of Organics

Is it worthwhile converting Organics to Mineral or radiaocative?

Seems redundant when you can just build the facilites to produce them. Unless you're in a poor sector of the galaxy.

G-
Forum: Space Empires: IV & V September 12th, 2002, 03:08 AM
Replies: 36
Views: 3,922
Posted By Tezzezar
Re: OT-Game playing illegal in Greece

Beware dissing any cultures laws. Some of our own are so outdated and badly thought out it makes my head hurt.

Why can't we buy beer in Massachussetts on Sundays? Oh. Right. The Puritans and...
Forum: Space Empires: IV & V September 12th, 2002, 03:01 AM
Replies: 32
Views: 4,007
Posted By Tezzezar
Re: Drones Are Useless

Not sure about the orders thing but I haven't found too much use for drones either.

I'd love to be able to equip drones with minesweepers. I'm sick to death of my friends mining every planet in...
Forum: Space Empires: IV & V September 12th, 2002, 02:59 AM
Replies: 22
Views: 2,624
Posted By Tezzezar
Re: Did *anybody* ever get their se4:gold rebate?

Anyone got a copy of the letter from Malfador when ordering Space Empires II that stated they would provide all future Versions of the game free of charge?

I do but I'm afraid of putting the...
Forum: Space Empires: IV & V September 12th, 2002, 02:54 AM
Replies: 24
Views: 3,246
Posted By Tezzezar
Re: Cool tactic: Retrofitting on the Fly

Neat idea but construction bonuses don't apply to spaceborn shipyards.

Much better idea is a planetary shipyard on EVERY planet. Once you have your system capital identified in newly conquored...
Forum: Space Empires: IV & V September 12th, 2002, 02:48 AM
Replies: 22
Views: 2,483
Posted By Tezzezar
Re: Colonize

Definitely not a dumb question. I always put a cargo component on my colony ships. If the ship is starting out at a planet with a decent amount of population I'll just hit the colony button and...
Forum: Space Empires: IV & V September 12th, 2002, 02:40 AM
Replies: 27
Views: 3,251
Posted By Tezzezar
Re: Long Range Wepons

Regarding the original topic in this forum, sealing yourself off and winning peacefully through economics, why would anyone want to play a game this way??? Sounds exactly like the original outpost...
Forum: Space Empires: IV & V September 12th, 2002, 02:22 AM
Replies: 19
Views: 1,845
Posted By Tezzezar
Re: Storage facilities

Ships are Mothballed in space. No storage used.

Any player who has never run low on resources isn't playing a decent human opponent. A minimal investment in 20 or so storage facilities over the...
Forum: Space Empires: IV & V September 12th, 2002, 02:07 AM
Replies: 24
Views: 3,246
Posted By Tezzezar
Cool tactic: Retrofitting on the Fly

I never really found a good use for mobile shipyards. Until now.

I'm in a PBEM game with two friends. They started near each other and I'm on the other side of the galaxy. I needed a way to get...
Forum: Space Empires: IV & V August 29th, 2002, 09:50 PM
Replies: 16
Views: 2,477
Posted By Tezzezar
Re: Mothballing: a raison-daitre.

Actually, I remove my ships from fleets and mothball them. I often have six or seven fleets with one repair ship in them gaining experience at a training facility.

When I unmothball the ships I...
Forum: Space Empires: IV & V August 22nd, 2002, 11:21 PM
Replies: 16
Views: 2,477
Posted By Tezzezar
Re: Mothballing: a raison-daitre.

Almost forgot, you can retrofit mothballed ships too!!!
Forum: Space Empires: IV & V August 22nd, 2002, 11:20 PM
Replies: 16
Views: 2,477
Posted By Tezzezar
Mothballing: a raison-daitre.

I FINALLY found a way around that annoying megaevil empire event in games with human and computer players. Evidently mothballed ships don't count against your score. Every game I get to be the...
Forum: Space Empires: IV & V June 18th, 2002, 01:01 AM
Replies: 15
Views: 1,878
Posted By Tezzezar
Re: Defending Warp points...

Don't forget to add cloaking technology to mineships. Kind of fun mining your next victims homeworlds.

Prefer the fighter defense myself. Carriers can relay them to the next starsystem to help...
Showing results 1 to 25 of 26

 
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