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Posts Made By:
Tezzezar
Forum:
Dominions 2: The Ascension Wars
February 20th, 2004, 08:17 AM
Replies:
21
Fighting For and Against Ulm -Expert Advice, Please
Views:
3,058
Posted By
Tezzezar
Re: Fighting For and Against Ulm -Expert Advice, Please
Mid-late game tactic:
Squads of mechanical men, first rank, attack closest with appropriate support troops in second/third ranks (arbalests/archers, cavalry, etc.)
Mechanical men ignore those...
Forum:
Space Empires: IV & V
September 12th, 2002, 10:43 PM
Replies:
17
Poll: Are Phased Polaron Beams too powerful?
Views:
2,369
Posted By
Tezzezar
Re: Poll: Are Phased Polaron Beams too powerful?
Again, if you look at it in terms of research invested, APB XII's do slightly higher average damage but take longer to research and are countered by low level shields that PPB's ignore.
The...
Forum:
Space Empires: IV & V
September 12th, 2002, 09:51 PM
Replies:
17
Poll: Are Phased Polaron Beams too powerful?
Views:
2,369
Posted By
Tezzezar
Poll: Are Phased Polaron Beams too powerful?
I've come to believe the PPB's are too powerful. I tend to look at weapons in terms of the damage per turn per KT of the component. PPB's are WAY ahead of the other weapons.
There is something...
Forum:
Space Empires: IV & V
September 12th, 2002, 09:22 PM
Replies:
16
Space Empires 2 and warp point defense
Views:
2,409
Posted By
Tezzezar
Re: Space Empires 2 and warp point defense
Ugh. Their annoying enough.
Good point though.
Forum:
Space Empires: IV & V
September 12th, 2002, 09:21 PM
Replies:
22
Colonize
Views:
2,483
Posted By
Tezzezar
Re: Colonize
Excellent point about different designs based on the stage of the game.
If you start with multiple homeworlds and have racial bonuses to consruction try setting one of the worlds to emergency...
Forum:
Space Empires: IV & V
September 12th, 2002, 09:00 PM
Replies:
32
Drones Are Useless
Views:
4,007
Posted By
Tezzezar
Re: Drones Are Useless
Hmm. I think my only beef with drones is I'm not sure they do anything that I can't already do. There's nothing unique about them. I'd rather build other units.
To be fair I haven't played with...
Forum:
Space Empires: IV & V
September 12th, 2002, 07:18 PM
Replies:
16
Space Empires 2 and warp point defense
Views:
2,409
Posted By
Tezzezar
Re: Space Empires 2 and warp point defense
Yeah, I remember that too.
Mines are effective early game but just a nuisance later on. I'd really like to see the AI's do a better jobe of warphole defense as well.
Then again, the reason I...
Forum:
Space Empires: IV & V
September 12th, 2002, 08:55 AM
Replies:
24
Cool tactic: Retrofitting on the Fly
Views:
3,246
Posted By
Tezzezar
Re: Cool tactic: Retrofitting on the Fly
There can be only one....
Wow, just had Deja Vu relating to the Highlander series.
Seriously, you can only have one planetary shipyard but multiple shipyards vessels/stations. Each planetary...
Forum:
Space Empires: IV & V
September 12th, 2002, 08:11 AM
Replies:
15
Combatting Telekinetic races
Views:
2,268
Posted By
Tezzezar
Re: Combatting Telekinetic races
Master computers, sheild V's and Heavy/massive mount Phased polaron beams. PPB's have a higher damage per ton per turn factor than any other weapon in the game.
Also, ECM III+ Stealth Armor III +...
Forum:
Space Empires: IV & V
September 12th, 2002, 08:07 AM
Replies:
24
Cool tactic: Retrofitting on the Fly
Views:
3,246
Posted By
Tezzezar
Re: Cool tactic: Retrofitting on the Fly
Hmmm. Using Mobile space yards to produce fighter replacements for my carriers while retrofitting my battleships on the fly...
Pardon me Gentlemen, I need to issue some additional orders to the...
Forum:
Space Empires: IV & V
September 12th, 2002, 04:24 AM
Replies:
22
Colonize
Views:
2,483
Posted By
Tezzezar
Re: Colonize
Another couple of neat design ideas:
1. Use light cruisers for colony ship hulls when you research them. They allow more components and six engines. The added speed is worth the cost in the mad...
Forum:
Space Empires: IV & V
September 12th, 2002, 04:04 AM
Replies:
24
Cool tactic: Retrofitting on the Fly
Views:
3,246
Posted By
Tezzezar
Re: Cool tactic: Retrofitting on the Fly
Definitely don't agree there. Fortunately we live in a free country and I am quite happy allowing you to express your ideas and opinions to spite those bastards who attack us out of frustration that...
Forum:
Space Empires: IV & V
September 12th, 2002, 03:11 AM
Replies:
9
The Importance of Organics
Views:
1,430
Posted By
Tezzezar
Re: The Importance of Organics
Is it worthwhile converting Organics to Mineral or radiaocative?
Seems redundant when you can just build the facilites to produce them. Unless you're in a poor sector of the galaxy.
G-
Forum:
Space Empires: IV & V
September 12th, 2002, 03:08 AM
Replies:
36
OT-Game playing illegal in Greece
Views:
3,922
Posted By
Tezzezar
Re: OT-Game playing illegal in Greece
Beware dissing any cultures laws. Some of our own are so outdated and badly thought out it makes my head hurt.
Why can't we buy beer in Massachussetts on Sundays? Oh. Right. The Puritans and...
Forum:
Space Empires: IV & V
September 12th, 2002, 03:01 AM
Replies:
32
Drones Are Useless
Views:
4,007
Posted By
Tezzezar
Re: Drones Are Useless
Not sure about the orders thing but I haven't found too much use for drones either.
I'd love to be able to equip drones with minesweepers. I'm sick to death of my friends mining every planet in...
Forum:
Space Empires: IV & V
September 12th, 2002, 02:59 AM
Replies:
22
Did *anybody* ever get their se4:gold rebate?
Views:
2,624
Posted By
Tezzezar
Re: Did *anybody* ever get their se4:gold rebate?
Anyone got a copy of the letter from Malfador when ordering Space Empires II that stated they would provide all future Versions of the game free of charge?
I do but I'm afraid of putting the...
Forum:
Space Empires: IV & V
September 12th, 2002, 02:54 AM
Replies:
24
Cool tactic: Retrofitting on the Fly
Views:
3,246
Posted By
Tezzezar
Re: Cool tactic: Retrofitting on the Fly
Neat idea but construction bonuses don't apply to spaceborn shipyards.
Much better idea is a planetary shipyard on EVERY planet. Once you have your system capital identified in newly conquored...
Forum:
Space Empires: IV & V
September 12th, 2002, 02:48 AM
Replies:
22
Colonize
Views:
2,483
Posted By
Tezzezar
Re: Colonize
Definitely not a dumb question. I always put a cargo component on my colony ships. If the ship is starting out at a planet with a decent amount of population I'll just hit the colony button and...
Forum:
Space Empires: IV & V
September 12th, 2002, 02:40 AM
Replies:
27
Long Range Wepons
Views:
3,251
Posted By
Tezzezar
Re: Long Range Wepons
Regarding the original topic in this forum, sealing yourself off and winning peacefully through economics, why would anyone want to play a game this way??? Sounds exactly like the original outpost...
Forum:
Space Empires: IV & V
September 12th, 2002, 02:22 AM
Replies:
19
Storage facilities
Views:
1,845
Posted By
Tezzezar
Re: Storage facilities
Ships are Mothballed in space. No storage used.
Any player who has never run low on resources isn't playing a decent human opponent. A minimal investment in 20 or so storage facilities over the...
Forum:
Space Empires: IV & V
September 12th, 2002, 02:07 AM
Replies:
24
Cool tactic: Retrofitting on the Fly
Views:
3,246
Posted By
Tezzezar
Cool tactic: Retrofitting on the Fly
I never really found a good use for mobile shipyards. Until now.
I'm in a PBEM game with two friends. They started near each other and I'm on the other side of the galaxy. I needed a way to get...
Forum:
Space Empires: IV & V
August 29th, 2002, 09:50 PM
Replies:
16
Mothballing: a raison-daitre.
Views:
2,477
Posted By
Tezzezar
Re: Mothballing: a raison-daitre.
Actually, I remove my ships from fleets and mothball them. I often have six or seven fleets with one repair ship in them gaining experience at a training facility.
When I unmothball the ships I...
Forum:
Space Empires: IV & V
August 22nd, 2002, 11:21 PM
Replies:
16
Mothballing: a raison-daitre.
Views:
2,477
Posted By
Tezzezar
Re: Mothballing: a raison-daitre.
Almost forgot, you can retrofit mothballed ships too!!!
Forum:
Space Empires: IV & V
August 22nd, 2002, 11:20 PM
Replies:
16
Mothballing: a raison-daitre.
Views:
2,477
Posted By
Tezzezar
Mothballing: a raison-daitre.
I FINALLY found a way around that annoying megaevil empire event in games with human and computer players. Evidently mothballed ships don't count against your score. Every game I get to be the...
Forum:
Space Empires: IV & V
June 18th, 2002, 01:01 AM
Replies:
15
Defending Warp points...
Views:
1,878
Posted By
Tezzezar
Re: Defending Warp points...
Don't forget to add cloaking technology to mineships. Kind of fun mining your next victims homeworlds.
Prefer the fighter defense myself. Carriers can relay them to the next starsystem to help...
Showing results 1 to 25 of 26
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