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Showing results 1 to 25 of 32
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Posts Made By:
Crimson
Forum:
SEIV
February 15th, 2003, 01:02 AM
Replies:
2,397
Sticky:
SE5, Tell Aaron what's on your Wish List
Views:
351,832
Posted By
Crimson
Re: SE5, Tell Aaron what\'s on your Wish List
hi, I think somebody, who has time, needs to sum up this tread up til now. That way we don't repeat thing over and people don't need to read all of this to catch up.
- I just know sonebody is...
Forum:
Space Empires: IV & V
January 31st, 2003, 10:14 PM
Replies:
6
Question on weapon modding
Views:
983
Posted By
Crimson
Re: Question on weapon modding
Does anybody have a spead sheet that tell what works with what. Ex<pre><div style='font-size:14; color: lightblue'>
weapons |gun|missile|creat blackholes|
-------------------------------------...
Forum:
Space Empires: IV & V
January 31st, 2003, 08:58 PM
Replies:
2
Off Topic: ODBC, MySql, and PHP
Views:
1,037
Posted By
Crimson
Re: Off Topic: ODBC, MySql, and PHP
Php has in-build MySQL controls try using those instead. Or switch to PERL and use DBI http://forum.shrapnelgames.com/images/icons/icon10.gif
If u could sent me the files I could look them and...
Forum:
SEIV
January 31st, 2003, 05:40 PM
Replies:
2,397
Sticky:
SE5, Tell Aaron what's on your Wish List
Views:
351,832
Posted By
Crimson
Re: SE5, Tell Aaron what\'s on your Wish List
- Oh another thing the ability to add facility slots. Ex: Build a level facility I on panet X and you just added 2 more slots. Think of what a level facility M would do ...
Forum:
Space Empires: IV & V
January 30th, 2003, 04:43 PM
Replies:
58
SE scrolling shooter game
Views:
5,904
Posted By
Crimson
Re: SE scrolling shooter game
I got 2150 first try http://forum.shrapnelgames.com/images/icons/icon10.gif
Forum:
Space Empires: IV & V
January 28th, 2003, 08:56 PM
Replies:
70
new SEIV patch !!
Views:
7,541
Posted By
Crimson
Re: new SEIV patch !!
I know how to get people to stop grumbling about AI limitations. Tell them to start build one of their own. http://forum.shrapnelgames.com/images/icons/tongue.gif Then maybe they'll see that...
Forum:
Space Empires: IV & V
January 27th, 2003, 09:37 PM
Replies:
70
new SEIV patch !!
Views:
7,541
Posted By
Crimson
Re: new SEIV patch !!
<font size="2" face="Verdana, Helvetica, sans-serif">so does any beta tester know whatz the deal with 1.84.5 is http://forum.shrapnelgames.com/images/icons/confused.gif
It should read:
5. ...
Forum:
Space Empires: IV & V
January 27th, 2003, 07:48 PM
Replies:
95
Proportions....
Views:
11,171
Posted By
Crimson
Re: Proportions....
So the new ? is how is the new patch going to effect your MOD and it's release time table.
Forum:
Space Empires: IV & V
January 27th, 2003, 07:29 PM
Replies:
70
new SEIV patch !!
Views:
7,541
Posted By
Crimson
Re: new SEIV patch !!
Ha todays my b-day, what a great b-day present http://forum.shrapnelgames.com/images/icons/icon10.gif
Now I just have to figure out how they knew ...
Forum:
SEIV
January 27th, 2003, 05:55 PM
Replies:
2,397
Sticky:
SE5, Tell Aaron what's on your Wish List
Views:
351,832
Posted By
Crimson
Re: SE5, Tell Aaron what\'s on your Wish List
Hi again I just remeber another thing, different types of warp points. I remeber there was a thread about it sometime ago, but I'm to lazy to look. Also I still the mod script lang idea.
Forum:
SEIV
January 24th, 2003, 10:58 PM
Replies:
2,397
Sticky:
SE5, Tell Aaron what's on your Wish List
Views:
351,832
Posted By
Crimson
Re: SE5, Tell Aaron what\'s on your Wish List
I'm for the research and intel comp, the space lanes, and a MOD script lang. Also I remember somebody wanting a tug ship ability, pull thing to other location like stations. Oh maybe fighter that...
Forum:
Dungeon Odyssey
January 14th, 2003, 07:57 PM
Replies:
9
Whatz Up
Views:
3,955
Posted By
Crimson
Whatz Up
Just wondering what is up with this game. Anybody working on any Mods for it. And where are all the people who bought it at. I know, us SEIV fan couldn't have scared everyone away. ...
Forum:
Space Empires: IV & V
November 4th, 2002, 08:32 PM
Replies:
22
I finally finished a game
Views:
2,806
Posted By
Crimson
Re: I finally finished a game
I finish three game vs AL http://forum.shrapnelgames.com/images/icons/icon10.gif , all normal, two were 1.49 and other gold. One of them had 255 system and 21 AL empires ...
Forum:
Space Empires: IV & V
November 4th, 2002, 08:10 PM
Replies:
61
POLL->things we'd really like in Next Patch (Platinum II)
Views:
8,115
Posted By
Crimson
Re: POLL->things we\'d really like in Next Patch (Platinum II)
<font size="2" face="Verdana, Helvetica, sans-serif">You DO realize how unbalancing/unrealistic this is, correct? Maybe if there is a one per planet restriction...
[/b]</font><hr...
Forum:
Space Empires: IV & V
October 24th, 2002, 07:24 PM
Replies:
58
Acronym Dictionary
Views:
4,540
Posted By
Crimson
Re: Acronym Dictionary
Hi, How this for listings
- game objects
ship, weapon, etc
- game topic/methods
QN, Mount use, etc
- Mods/players
player and Mods[/B] ...
Forum:
Space Empires: IV & V
October 23rd, 2002, 09:21 PM
Replies:
72
newest beta patch?
Views:
6,901
Posted By
Crimson
Re: newest beta patch?
Good way to show your troops you care http://forum.shrapnelgames.com/images/icons/icon10.gif
Captain : Troopers your been asigned the USS Dead Men 36, Make sure your wills are sign.
Forum:
Space Empires: IV & V
October 15th, 2002, 09:59 PM
Replies:
19
SEIV Gold
Views:
4,219
Posted By
Crimson
Re: SEIV Gold
Could U offer a lite Ver. w/out the Mod. People should download the newest ver of them anyways.
Forum:
Space Empires: IV & V
October 8th, 2002, 10:04 PM
Replies:
7
Fighter Bay Armor Type
Views:
1,396
Posted By
Crimson
Fighter Bay Armor Type
Ok Idea I believe I haven't seem in any of the MOD out there http://forum.shrapnelgames.com/images/smilies/rolleyes.gif , fighter bay with the destory first tag. Basicly this means that the...
Forum:
Space Empires: IV & V
September 25th, 2002, 07:59 PM
Replies:
21
full coverage armor
Views:
2,235
Posted By
Crimson
Re: full coverage armor
What kind of percent of armor increase/Decrease are you going with. Sound like a interseting idea. http://forum.shrapnelgames.com/images/icons/icon7.gif
Forum:
Space Empires: IV & V
September 11th, 2002, 11:16 PM
Replies:
7
SE4 Skin for Windows Media Player 7!
Views:
1,459
Posted By
Crimson
Re: SE4 Skin for Windows Media Player 7!
Ha can somebody do one for winamp 3 http://forum.shrapnelgames.com/images/icons/shock.gif
Forum:
Space Empires: IV & V
August 21st, 2002, 10:24 PM
Replies:
290
Things we'd like to see in the next patch
Views:
24,058
Posted By
Crimson
Re: Things we\'d like to see in the next patch
Patch
- research and intell comp
- able to put ships in other ships, like carrier and fighter
SEV
- Script Language ex: if then
- http://forum.shrapnelgames.com/images/icons/icon10.gif ...
Forum:
Space Empires: IV & V
August 16th, 2002, 11:10 PM
Replies:
4
Scramjet in SEIV
Views:
1,614
Posted By
Crimson
Re: Scramjet in SEIV
Just remember that http://forum.shrapnelgames.com/images/icons/icon10.gif , but still the idea is good still http://forum.shrapnelgames.com/images/icons/icon7.gif
Forum:
Space Empires: IV & V
August 16th, 2002, 11:08 PM
Replies:
4
Scramjet in SEIV
Views:
1,614
Posted By
Crimson
Re: Scramjet in SEIV
Sorry at work and don't have the actual comp set, but this should do.
Name: Scramjet Engine http://forum.shrapnelgames.com/images/icons/shock.gif
movement: 4
bonus: - to hit
Name: Combat...
Forum:
Space Empires: IV & V
August 16th, 2002, 10:39 PM
Replies:
4
Scramjet in SEIV
Views:
1,614
Posted By
Crimson
Scramjet in SEIV
OK, I haven't play every MOD, but while read over at /. I got this Idea and want to know if any has done it. I know in some mods player have given engines +bonus to normal engines and -speed on...
Forum:
Space Empires: IV & V
August 16th, 2002, 06:54 PM
Replies:
31
New ideias / concepts / problems in / for SE4 GOLD after 1.78
Views:
2,793
Posted By
Crimson
Re: New ideias / concepts / problems in / for SE4 GOLD after 1.78
What about Adding reseach and intell comps http://forum.shrapnelgames.com/images/icons/shock.gif
Showing results 1 to 25 of 32
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