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Search: Posts Made By: Mylon
Forum: Space Empires: IV & V May 17th, 2005, 10:25 PM
Replies: 87
Views: 12,238
Posted By Mylon
Re: Suggestions for Space Empires V

I always love a bit of RPG elements thrown in. It gives a form of continuity to link one game to the next. Even better is if you loose to the AI, you have a stronger race to try next time. It also...
Forum: Space Empires: IV & V May 17th, 2005, 09:29 PM
Replies: 87
Views: 12,238
Posted By Mylon
Re: Suggestions for Space Empires V

Originally posted by 123456789 in the other suggestion thread:

I soooo want this. I noticed races had exp in SEIV but unfortunately it didn't do anything. It'd be great to be able to play a...
Forum: Space Empires: IV & V May 9th, 2005, 01:01 PM
Replies: 3
Views: 1,562
Posted By Mylon
Yearning for news of this game...

The Malfador site hasn't been updated in over a month. I'd love to know how this game is coming along and when I might be able to purchase a copy for myself. I've been itching for a turn based...
Forum: Space Empires: IV & V May 9th, 2005, 12:46 PM
Replies: 87
Views: 12,238
Posted By Mylon
Re: Suggestions for Space Empires V

Oh, I intended ships to still be made of components, I was just referring to the overall hull size being customizable (instead of limited to pre-set sizes). Thus, if you have a size 500kT hull and...
Forum: Space Empires: IV & V May 9th, 2005, 12:31 PM
Replies: 87
Views: 12,238
Posted By Mylon
Re: Suggestions for Space Empires V

One thing I'd like to see is the ability to modify ship components/building facilties with technologies as opposed to having to create a new component for each possible combination of technology.
...
Forum: Space Empires: IV & V February 23rd, 2005, 02:50 AM
Replies: 30
Views: 7,535
Posted By Mylon
Re: OT: Civ3 Complete poll

Grab Alpha Centauri from a bargain bin. It's a very fine game by itself. Alien Crossfire has been deemed abandonware. Abandonware can be downloaded from some...
Forum: Space Empires: IV & V November 24th, 2004, 12:00 PM
Replies: 9
Views: 2,105
Posted By Mylon
Re: Proportions - Sphere worlds impossible?

Well I changed the supply requirements to 30 and 10 for the sphere and ringworld placement generators. So, when I tried activating my new sphereworld placement generator, it worked. Well, the...
Forum: Space Empires: IV & V November 24th, 2004, 11:42 AM
Replies: 8
Views: 1,698
Posted By Mylon
Re: OT: How Do You Set Up Home Networking

The XP disk has a network setup wizard you can use to run on non-XP machines. This will copy XP-networking files and protocols onto these other computers so they will be more compatible.

However,...
Forum: Space Empires: IV & V November 23rd, 2004, 09:54 PM
Replies: 9
Views: 2,105
Posted By Mylon
Forum: Space Empires: IV & V November 23rd, 2004, 09:22 PM
Replies: 9
Views: 2,105
Posted By Mylon
Re: Proportions - Sphere worlds impossible?

I tried editing the components file directly to reduce the required supplies by a factor of 1,000, but when I attempted to load my save game I was told that my data files were of a different Version...
Forum: Space Empires: IV & V November 23rd, 2004, 09:18 PM
Replies: 1,103
Views: 80,599
Posted By Mylon
Re: Adamant Mod Discussion Thread

How does this mod fair in single player? I'm generally too impatient to play 1 turn per day and a good AI is good enough for me.
Forum: Space Empires: IV & V November 23rd, 2004, 08:07 PM
Replies: 9
Views: 2,105
Posted By Mylon
Re: Proportions - Sphere worlds impossible?

Also, do mothballed plates/cables count for the purpose of construction? I can't remember.
Forum: Space Empires: IV & V November 23rd, 2004, 07:49 PM
Replies: 9
Views: 2,105
Posted By Mylon
Proportions - Sphere worlds impossible?

When playing Proportions, I finally managed to build a sphere world placement generator (the research for it took forever) and just to test things, I tried activating it. During the next turn, I got...
Forum: Space Empires: IV & V October 27th, 2002, 12:03 AM
Replies: 9
Views: 1,976
Posted By Mylon
Re: Alien race on a planet?

I'm pretty sure you can see everything about a race when you right click on them in the diplomacy window. I may be wrong, but...
Forum: Dungeon Odyssey October 26th, 2002, 06:13 PM
Replies: 2
Views: 2,372
Posted By Mylon
Re: Spell creation and some other misc. stuff for mods

One problem with one-character RPGs is that insta-hit effects become incredibly lame and annoying. With one character, if you get turned to stone, you have to restart from a previous load. Multiple...
Forum: Space Empires: IV & V October 25th, 2002, 03:43 AM
Replies: 45
Views: 5,186
Posted By Mylon
Re: Proportions mod Version 2.5.1 available

<font size="2" face="Verdana, Helvetica, sans-serif">It may not _seem_ like much, but when they have 200,000 worth of armor (only 10 turns worth) to punch through and have some 100 weapon platforms...
Forum: Space Empires: IV & V October 24th, 2002, 04:14 PM
Replies: 126
Views: 13,339
Posted By Mylon
Re: Proportions mod: So confusing!

To paraphrase from Alpha Centauri:

We give more and more power to these... THINGS. Lumps of metal and paste we call nanorobots. What will happen when these homunculi awaken one day and realise...
Forum: Space Empires: IV & V October 24th, 2002, 04:08 PM
Replies: 45
Views: 5,186
Posted By Mylon
Re: Proportions mod Version 2.5.1 available

Well the most annoying part about infantry is the fact they're so darned cheap. My homeworld can church out nearly 200 per turn. 200 + 100kt damage resistance = 20,000 in "shielding" added per...
Forum: Space Empires: IV & V October 24th, 2002, 07:35 AM
Replies: 126
Views: 13,339
Posted By Mylon
Re: Proportions mod: So confusing!

I dare claim that we have the technology to do it now. It's just that lifting up enough people, supplies, and fuel for a 6 month mission may prove a little more costly than what anyone would be...
Forum: Space Empires: IV & V October 23rd, 2002, 04:17 PM
Replies: 126
Views: 13,339
Posted By Mylon
Re: Proportions mod: So confusing!

Remember what a lot of people said couldn't be done. Think how much of that we're doing on a daily basis today (mostly flying).

Technology advances pretty quickly. Just 25-30 years ago we were...
Forum: Space Empires: IV & V October 23rd, 2002, 04:02 PM
Replies: 10
Views: 2,396
Posted By Mylon
Re: Proportions and Devnull Mod combo

Nah... I actually found that the slow production rate and high population mass increases the number of ways you can improve a planet. I love proportions mostly because I'm more of a builder than a...
Forum: Space Empires: IV & V October 23rd, 2002, 02:00 AM
Replies: 10
Views: 2,396
Posted By Mylon
Re: Proportions and Devnull Mod combo

Well right now I'm focusing on actually playing Proportions to get the feel for everything before I make any changes. I'm considering making two Versions of the mod. One Version is purely a mix of...
Forum: Space Empires: IV & V October 23rd, 2002, 01:44 AM
Replies: 45
Views: 5,186
Posted By Mylon
Re: Proportions mod Version 2.5.1 available

To me, (totally) loosing a war in Proportions is a pretty hard thing to do. I'm in turn 400 or something in a game aganist the AI and I'm still trying to take down a _neutral_ empire's homeworld. ...
Forum: Space Empires: IV & V October 22nd, 2002, 12:47 AM
Replies: 101
Views: 9,076
Posted By Mylon
Re: OT - RAM utilities -> XP sucks? -> ME is worse?

Normally I don't have problems with my ram. When I do, that's when a good format/reinstall of Windows is in order and makes everything run nice and smooth (including 45 second boot times!). ...
Forum: Space Empires: IV & V October 18th, 2002, 12:28 AM
Replies: 17
Views: 2,499
Posted By Mylon
Re: One about atmospheres

That's odd... I tend to play with gas CO2 planets and I seem to find plenty of breatheables. And being gas giants, they're all medium or larger. ...
Showing results 1 to 25 of 123

 
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