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Showing results 1 to 25 of 99
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Posts Made By:
Hermit
Forum:
WinSPWW2
March 5th, 2024, 05:59 PM
Replies:
6
Fortification and crewed guns
Views:
4,619
Posted By
Hermit
Re: Fortification and crewed guns
Thank you both for the prompt replies. I suspected this might be the case, but was hoping I was wrong. Creating a sample game was a good suggestion, but I'm right in the middle of unit selection...
Forum:
WinSPWW2
March 5th, 2024, 02:08 PM
Replies:
6
Fortification and crewed guns
Views:
4,619
Posted By
Hermit
Re: Fortification and crewed guns
Whoops, I see now this is the WWII Forum. I must have gotten here from my searches. That last post was for the WinSPMBT Forum. Again, apologies.
Forum:
WinSPWW2
March 5th, 2024, 02:05 PM
Replies:
6
Fortification and crewed guns
Views:
4,619
Posted By
Hermit
Fortification and crewed guns
I apologize if this has already been answered, but I read the game guide and searched the Forum for both "Fortification" and "Bunker" and did not find an answer.
I am buying units for a defense, and...
Forum:
WinSPMBT
January 27th, 2024, 08:50 AM
Replies:
9
Bug:
SU-152 Swiveling Gun?
Views:
4,003
Posted By
Hermit
Re: SU-152 Swiveling Gun?
Thank you for your time in duplicating this so quickly, and for your continued efforts in supporting this great game. I have zipped up turns 15 through 20 to help with isolating the problem. I have...
Forum:
WinSPMBT
January 27th, 2024, 07:59 AM
Replies:
9
Bug:
SU-152 Swiveling Gun?
Views:
4,003
Posted By
Hermit
Re: SU-152 Swiveling Gun?
I really do not believe it was an infantry squad. In this scenario, the Chinese infantry don't have long-range AT capable of killing a Pershing, and the SU shot at me in earlier games from about 7...
Forum:
WinSPMBT
January 26th, 2024, 09:11 PM
Replies:
9
Bug:
SU-152 Swiveling Gun?
Views:
4,003
Posted By
Hermit
Re: SU-152 Swiveling Gun?
It is definitely firing "over the shoulder." How can I check those files? Do you want me to send the save file for analysis?
Forum:
WinSPMBT
January 26th, 2024, 08:01 PM
Replies:
9
Bug:
SU-152 Swiveling Gun?
Views:
4,003
Posted By
Hermit
SU-152 Swiveling Gun?
I'm playing a solo computer-generated campaign. In several scenarios, the SU-152 fires at units not within its front facing. Nor does it pivot to fire. When I shot at it with another unit, it was...
Forum:
After Action Reports
November 23rd, 2014, 03:01 PM
Replies:
73
AAR:
Long Generated Campaign US v Communist
Views:
40,010
Posted By
Hermit
Re: Long Generated Campaign US v Communist
After a long hiatus due to (1) a divorce, (2) a job change, & (3) a move, I've returned to SPMBT and the forum. I hope to post some more "stories" when I get a bit more time (hopefully including map...
Forum:
WinSPMBT
December 9th, 2011, 05:24 PM
Replies:
16
An annoying game "feature"
Views:
5,740
Posted By
Hermit
Re: An annoying game "feature"
My favorite (not) experience with this effect is rolling up next to a vehicle suppressed by small arms fire, with an APC containing an engineer. Eng hops out and assaults vehicle with flamethrower...
Forum:
WinSPMBT
May 12th, 2011, 09:18 AM
Replies:
10
New Guy
Views:
3,041
Posted By
Hermit
Re: New Guy
My wife also complains about me "spending so much time playing that chicken wire game," referring to the hex grid on the screen.
Forum:
WinSPMBT
March 28th, 2011, 01:56 PM
Replies:
72
WinSPMBT v5.5-- NOW AVAILABLE
Views:
28,052
Posted By
Hermit
Re: WinSPMBT v5.5
I'm playing my first new scenario with the smoke rounds. This is a great improvement! Just one question: ALL my tanks have smoke rounds now. I thought the fix only applied to "0" label/command...
Forum:
WinSPMBT
March 4th, 2011, 07:32 PM
Replies:
72
WinSPMBT v5.5-- NOW AVAILABLE
Views:
28,052
Posted By
Hermit
Re: WinSPMBT v5.5
First of all, thanks to everyone who was involved, but especially to Don and Andy for their continued work on this FANTASTIC game, and of course, the new patch.
That being said, I thought smoke...
Forum:
After Action Reports
February 25th, 2011, 03:22 PM
Replies:
73
AAR:
Long Generated Campaign US v Communist
Views:
40,010
Posted By
Hermit
Re: Long Generated Campaign US v Communist
Enemy units have been reported in the area of the southern objective, and they've probably occupied it by now! We'll have to push some infantry teams forward far enough to get a look-see and find...
Forum:
WinSPMBT
February 25th, 2011, 10:38 AM
Replies:
2
Counter-counter battery fire
Views:
2,616
Posted By
Hermit
Re: Counter-counter battery fire
While we're on the topic, I had a CB strike from my own arty destroy an enemy 76mm battery a few days ago. Does that count as a "kill" for purposes of experience?
Forum:
After Action Reports
February 24th, 2011, 10:20 AM
Replies:
73
AAR:
Long Generated Campaign US v Communist
Views:
40,010
Posted By
Hermit
Re: Long Generated Campaign US v Communist
We've got one of the scout platoons emplaced and creeping toward the village, while our infantry has unloaded in wooded areas all across the battlefield. The infantry line will be used as trip wires...
Forum:
After Action Reports
February 18th, 2011, 11:33 AM
Replies:
73
AAR:
Long Generated Campaign US v Communist
Views:
40,010
Posted By
Hermit
Re: Long Generated Campaign US v Communist
We have returned to the Korean peninsula, to head off another incursion by those pesky Chinese. The terrain is rolling hills with moderate woods clumped in groups. We're moving in from the east,...
Forum:
WinSPMBT
February 18th, 2011, 10:12 AM
Replies:
6
ms-dos version?
Views:
2,506
Posted By
Hermit
Re: ms-dos version?
If you mean the old SSI box game, I have it.
Forum:
After Action Reports
February 10th, 2011, 07:52 PM
Replies:
73
AAR:
Long Generated Campaign US v Communist
Views:
40,010
Posted By
Hermit
Re: Long Generated Campaign US v Communist
The heavy M103 tanks finally caught up with the infantry on the smaller ridge to the south. Using their thick frontal armor as a defense, they plowed their way forward into close proximity to the...
Forum:
After Action Reports
January 26th, 2011, 03:32 PM
Replies:
73
AAR:
Long Generated Campaign US v Communist
Views:
40,010
Posted By
Hermit
Re: Long Generated Campaign US v Communist
A heavy firefight developed on the western edge of the SE peak of the "bowl." A scout team blundered into an enemy squad hiding just below a large cliff as they descended it. The enemy was very...
Forum:
After Action Reports
January 10th, 2011, 05:55 PM
Replies:
73
AAR:
Long Generated Campaign US v Communist
Views:
40,010
Posted By
Hermit
Re: Long Generated Campaign US v Communist
Once a good smoke screen had been established, another platoon was helo'd in to support the troops that came under fire after emerging from the woods down south. After the smoke cleared, even more...
Forum:
After Action Reports
January 7th, 2011, 11:53 AM
Replies:
73
AAR:
Long Generated Campaign US v Communist
Views:
40,010
Posted By
Hermit
Re: Long Generated Campaign US v Communist
The Colonel opted to spread out around the road and make a serious effort to annhilate the enemy troops rather than smoke or suppressing them and passing through. The heavy MG's to the south kept...
Forum:
After Action Reports
January 6th, 2011, 07:25 PM
Replies:
73
AAR:
Long Generated Campaign US v Communist
Views:
40,010
Posted By
Hermit
Re: Long Generated Campaign US v Communist
As we began to move forward, the enemy pounded the dirt road with 122mm heavy artillery. I was orinally a little ticked off at the Colonel for not allowing us to ride the tanks down the road until...
Forum:
After Action Reports
January 4th, 2011, 06:04 PM
Replies:
73
AAR:
Long Generated Campaign US v Communist
Views:
40,010
Posted By
Hermit
Re: Long Generated Campaign US v Communist
Having pushed the VietCong/VietMinh back in the Mekong Delta area, we have gradually been flushing enemy units out of their bases and worked our way northward over the past few months. It's now the...
Forum:
After Action Reports
December 28th, 2010, 01:17 PM
Replies:
73
AAR:
Long Generated Campaign US v Communist
Views:
40,010
Posted By
Hermit
Re: Long Generated Campaign US v Communist
The battle shaped up to be a totally one-sided massacre. The enemy attacked en-masse for the most part, had no vehicles, no armor, and few heavy guns. They got a few good shots in with their...
Forum:
After Action Reports
December 23rd, 2010, 12:44 PM
Replies:
73
AAR:
Long Generated Campaign US v Communist
Views:
40,010
Posted By
Hermit
Re: Long Generated Campaign US v Communist
Its January 1956, and our next assignment will take us to French Indochina. Thank heaven we won't be going back to Korea again. It's colder than billy-hell up in those mountains this time of year. ...
Showing results 1 to 25 of 99
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